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Tbwa Chiat/Day Inc

Animator (ExDev) Job at Tbwa Chiat/Day Inc in Los Angeles

Tbwa Chiat/Day Inc, Los Angeles, CA, United States, 90079

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PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Join the award-winning team that created God of War

Santa Monica Studio is looking for an Animator to partner with the external development group and help drive a variety of animation-related tasks.

This hybrid role leverages your animation skills and your ability to communicate with outside partners. Team members will collaborate with external animation studios to produce high-quality assets. Additionally, you will facilitate the integration of their work into the game engine, address technical issues, and troubleshoot problems encountered by our external animation teams.

The ideal candidate possesses the experience and knowledge necessary to create high-quality animations in a game development environment, has a strong understanding of game animation pipelines, and demonstrates the ability to collaborate with our external teams as well as our Animation Director and Leads to successfully ship a AAA game.

Responsibilities

  • Regularly represent the studio in external animation-related communication and discussion with an external group of animators
  • Work with the External Development group to maintain strong relationships with external animation studios and ensure their success in working with our team to meet Santa Monica Studio standards
  • Create documentation for outsourcing animation pipeline guidelines, tutorials, examples, and delivery expectations for our external partners
  • Assist the ExDev animation team to ensure content deliveries meet the studio's artistic and technical standards, including ensuring that delivered assets are of final shipping quality
  • Help troubleshoot animation, rigging, or workflow problems with external partners
  • Integrate delivered content directly into the game
  • Partner with the production team to help track incoming assets and deliveries

Requirements

  • 3+ years of experience as a Gameplay Animator in the game industry
  • Strong understanding of gameplay animation principles, including weight, timing, and responsiveness
  • Proficiency in Maya and experience working with animation in a real-time game engine (Unreal Engine, proprietary engines, etc.)
  • Working knowledge of character creation and animation pipelines
  • Exhibits strong communication, organizational, time management, and interpersonal skills
  • Shows an interest in tackling the challenges of collaborating with multiple external animation groups

Preferred Experience

  • Experience working with outsourcing teams and animation pipelines
  • Familiarity with combat, traversal, or systemic animation systems in third-person action games
  • Experience using Shotgrid is a plus

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Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

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