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Igatec

UI Artist (Contract) Job at Igatec in California

Igatec, California, MO, United States, 65018

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Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Code named ‘Project:Legends’, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.

Overview

Azra Games is looking for a talented and creative UI Artist to join the ranks of our development team. The ideal candidate will be responsible for crafting visually engaging user interface assets for our upcoming free-to-play title. You will work closely with the UI and UX directors, Game Designers, and developers to ensure that the UI enhances the player's experience while maintaining aesthetic consistency with the game's visual direction.

This is a 3-month contract to start with possibility of extension depending on workload and performance.

Responsibilities

  • Design and create high-quality 2D assets for game UI, including menus, HUDs, buttons, icons, and in-game overlays.
  • Collaborate with UX designers to translate wireframes and user flow diagrams into visually compelling UI components.
  • Ensure a seamless and engaging user experience by implementing feedback from playtesting and stakeholder reviews.
  • Develop style guides, UI mockups, and prototypes to maintain a consistent visual language across all UI elements.
  • Work closely with game designers and developers to implement UI elements within the game engine.
  • Optimize UI assets for different screen resolutions and aspect ratios.
  • Create animations, transitions, and effects to enhance UI interactions and improve usability.
  • Iterate on designs based on feedback from internal teams and players.

Requirements

  • Bachelor's Degree in Graphic Design, Visual Communications, Digital Art, or a related field.
  • Minimum 5 years of experience as a UI Artist in the gaming industry.
  • A portfolio demonstrating exceptional UI design and artistry in gaming projects.
  • Proficiency in industry standard UI design tools such as Adobe Photoshop, Illustrator, and Figma.
  • Experience working within game engines like Unity, Unreal Engine, or other proprietary engines.
  • Strong understanding of typography, color theory, composition, and visual hierarchy.
  • Ability to work in a fast-paced environment and adapt to evolving project requirements.
  • Strong communication skills and the ability to collaborate effectively with cross-functional teams.

Preferred

  • Experience working with AAA and mobile game development.
  • Understanding of UX principles and player psychology.
  • Experience with accessibility design to make UI inclusive for diverse players.
  • Experience with 2D animation tools such as After Effects, Adobe Flash/Animate, or in-engine animation systems.

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