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Vinci4D.ai

Graphics and Visualization Software Engineer

Vinci4D.ai, Florida, US

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We're building a co-pilot for hardware designers. We are building our geometry + physics-driven foundation model for nm to cm scale designs → The first model shipped and is now expanding! Backed by Khosla and Eclipse Ventures Lead the end-to-end graphics pipeline—from architectural planning through deployment—to enable real-time visualization of designs spanning from meters down to nanometers. hybrid client-server rendering, LOD techniques) to deliver a seamless, high-fidelity user experience. Collaborate closely with cross-functional teams (geometry, physics, product) to integrate scientific field overlays into 3D models, empowering hardware engineers with unprecedented insight. Ship core product features that revolutionize hardware design iteration speeds by orders of magnitude. 5+ years of hands-on experience delivering high-performance graphics and rendering solutions. ~ Proven ability to render complex data structures, including 3D geometry (triangles, B-Rep, SDFs), scientific fields, and more. ~ Track record of developing interactive, web-based geometry editing UIs that handle large-scale data. ~ Strong proficiency in parallel programming, optimization techniques, algorithms, and data structures. ~ Passion for building groundbreaking visualization experiences that reshape how engineers approach design. ~ Entrepreneurial mindset with a knack for taking projects from zero to one, coupled with a hunger for continuous learning. ~ Office in Palo Alto, CA (2 mins walk from Caltrain station), 3 days in person. Competitive compensation & equity (stock options) Health + dental + 401k