Non-Tenure Track Faculty-3D Digital Design
Creative Heads, Inc. - Rochester, New York, United States,![Creative Heads, Inc.](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
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8399BRCollege of Art and DesignCAD School of DesignFaculty Type (Tenure Status):
Non-Tenure-Track LecturerFaculty Rank:
LecturerAnticipated Start Date:
14-Aug-2024Detailed Job DescriptionThe School of Design in the College of Art and Design at the Rochester Institute of Technology invites applicants to apply for two (2) Lecturer positions to teach in the 3D Digital Design program. The program enrolls approximately 140 students. A combination of full-time and adjunct faculty contribute a range of professional interests and expertise in a studio setting. Students work with 3D graphics software to develop game levels, virtual worlds, digital characters, visualizations, simulations, motion graphics, projections, and more. Join a vibrant faculty team engaged in exciting 3D research across various fields. Our students leverage their skills through internships and collaborations with top employers in entertainment, architectural visualization, simulation, and even space exploration!Position Summary:The 3D Digital Design program is seeking applicants to teach primarily 3D Digital Design courses using real-time design software such as Unreal (or willing to transition Unity skills to Unreal curriculum) as well as standard 3D content creation software (like Maya/Blender) within a design curriculum. Expertise in other graphics software is important as well. The ability to teach a variety of the following content: modeling, lighting, materials, rendering, scripting, etc., as well as awareness or interest in adapting to emerging tools like XR, AI, virtual production, or the Metaverse, is particularly important. A commitment to continued professional development is key. Courses focus on 3D digital skills as they relate to design. By utilizing experimentation, critical thinking, creativity, interdisciplinary collaboration, and a range of problem-solving principles, students learn to solve complex visual problems within the constraints of time, space, budget, and technology. Emphasis is also placed on the delivery of content in immersive environments with full-body input. In addition to a full teaching load each term, other responsibilities include advising students, assisting in curriculum development, and providing service to the program, school, college, university, and community. The candidate will teach in the BFA program.Responsibilities include:Teaching 7-8 courses per year ranging from lower-division foundations to upper-division levelsWorking with the School of Design faculty on program and curricular developmentMaintaining a high level of expertise in 3D graphics areasAdvising students for capstone/thesis projects and providing professional mentorshipRendering service to the school, college, university, and communityRequired Minimum Qualifications:MFA degree or equivalent terminal degree. In certain circumstances, a bachelor degree, skill qualifications, exceptional professional and creative experience in a design-related field may be considered.Minimum of two years of professional experienceMinimum of two years of teaching experience at the university level beyond a teaching assistantshipA progressive and innovative approach to teaching and learning 3D digital designStrong 3D digital design and aesthetic skills, as well as skills in areas such as scripting, imaging, interactive media, real-time design, or related areasProficiency in related 3D software, for example, Unreal Game Engine, Unity, Maya, Blender, Zbrush, and Adobe Creative Suite. Will look favorably on candidates with scripting and coding knowledge.Competence in planning and organizing principles and strategies for developing, implementing and supervising creative and innovative projects using 3D softwareAbility to contribute in meaningful ways to the college’s continuing commitment to cultural diversity, pluralism, and individual differences.Required Application Documents:Cover LetterCurriculum Vitae or ResumeList of ReferencesPortfolio of Students' WorkPortfolio of WorkStatement of Diversity ContributionStatement of Teaching PhilosophyHow To Apply:Apply online at
http://careers.rit.edu/faculty ; search openings, then Keyword Search 8399BR. Please submit your application, cover letter addressing the listed qualifications, your updated curriculum vitae, and upload the following attachments:A brief teaching philosophyProvide the names, addresses and phone numbers for three referencesProvide a link to 5 to 10 examples of professional workProvide a link to 5 to 10 examples of motion design student workTo receive full consideration, all application materials should be received by January 15, 2024. The search will remain open until acceptable candidates are found.RIT does not discriminate. RIT is an equal opportunity employer that promotes and values diversity, pluralism, and inclusion. For more information or inquiries, please visit RIT/TitleIX or the U.S. Department of Education at ED.Gov.
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