3D Motion Graphics Artist (Unreal Engine 5 / Sports)
Refactor Games - Santa Monica
Work at Refactor Games
Overview
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Overview
We’re looking for a 3D Motion Graphics Artist who can bring broadcast-level polish and commercial-grade style to a next-gen soccer game. You’ll design, animate, and integrate motion graphics that feel like they belong on a world-class sports network—but also work in-engine , on the field, and in the stadium.
This includes 2D/3D sports television-style UI , advertising content , and cinematic overlays —rendered for both gameplay and marketing purposes—and seamlessly integrated into Unreal Engine 5 for use in in-world billboards, jumbotrons, replays, and animated HUDs.
You'll Work On:
- Designing and animating high-quality motion graphics packages for match intros, lower-thirds, score bugs, goal replays, halftime stats, and UI overlays
- Creating animated sponsor boards, jumbotron ads, and on-field LED signage with stylized 3D branding
- Building modular 2D/3D HUD elements for set pieces, substitutions, player highlights, etc.
- Pre-rendered commercial assets for trailers, menus, broadcast transitions, and marketing sizzle reels
- Integrating real-time motion graphics into Unreal Engine 5 via UMG, Niagara, or media texture workflows
- Working with UI, cinematic, and environment teams to ensure stylistic and spatial consistency
Requirements:
- 3+ years experience as a motion graphics artist in games, sports broadcast, or digital media
- Proficiency in After Effects, Photoshop, Illustrator, and 3D tools like Blender, C4D, or Maya
- Strong reel showcasing broadcast or sports-style motion design
- Experience working with Unreal Engine 5, including UMG, materials, and media textures
- Able to deliver clean, modular graphics with dynamic data-driven components (e.g. player names, scores, stats)
Bonus Points:
- Experience creating graphics for televised sports (ESPN, Sky Sports, Fox, etc.)
- Familiarity with broadcast design standards and sports editorial pacing
- Understanding of soccer culture, club branding, and stadium presentation flow
- Comfort working across pre-rendered and real-time pipelines
You’ll play a key role in giving our soccer game the look and feel of a high-end broadcast —but with the flexibility, flair, and real-time power of Unreal Engine 5.