Assistant Professor of Animation (3D Modeling/Animation)
The University of North Carolina at Greensboro - Greensboro, North Carolina, us, 27497
Work at The University of North Carolina at Greensboro
Overview
- View job
Overview
Position Information Position Number 998095
Functional Title Assistant Professor of Animation (3D Modeling/Animation)
Position Type Tenure Stream
Position Eclass FC - Faculty 9 month Non Leave earn
University Information Located in North Carolina's third largest city, UNC Greensboro is among the most diverse, learner-centered public research universities in the state, with 18,000 students in eight colleges and schools pursuing more than 150 areas of undergraduate and over 200 areas of graduate study. UNCG continues to be recognized nationally for academic excellence, access, and affordability. UNCG is ranked No. 1 most affordable institution in North Carolina for net cost by the N.Y. Times and No. 1 in North Carolina for social mobility by The Wall Street Journal - helping first-generation and lower-income students find paths to prosperity. Designated an Innovation and Economic Prosperity University by the Association of Public and Land-grant Universities, UNCG is a community-engaged research institution with a portfolio of more than $67M in research and creative activity. The University's 2,600 staff help create an annual economic impact for the Piedmont Triad region in excess of $1B.
Primary Purpose of the Organizational Unit The School of Art at UNC Greensboro welcomes applications for a
tenure-track Assistant Professor in Animation
position beginning Fall 2025. With this position, the School of Art aims to expand its Animation program further at the undergraduate level, which fosters artistic excellence, nurtures next-generation storytellers, and prepares students for professional and creative achievement. UNCG values the diversity of its student body and is committed to attracting a diverse applicant pool for this role.
The mission of the School of Art is founded on three passionately held principles: 1. That the exploration of ideas through the visual arts is both necessary and culturally valuable 2. That an understanding of visual communications within contemporary society is critical for an informed world view 3. That an appreciation and knowledge of art history, past and present, is essential to both young scholars and developing artists.
Position Summary The successful applicant will teach 3 courses each semester, contribute to the Animation curriculum and engage in an ongoing dialogue about current practices in the field, advise and actively mentor undergraduate and graduate students and supervise student projects, actively recruit students to the program, conduct research and/or creative activity that contributes to the candidate's field of expertise to satisfy progress towards tenure, and provide service to the department, college, university and community.
The ideal candidate will have experience as a working professional in the field of 3D animation and/or game production. This could include a focus on one or multiple levels of asset creation, including 3D modeling, texturing, lighting, rigging and/or animation. Experience creating complex character models using digital sculpting tools, and/or advanced world building within Unreal Engine would be a plus.
Minimum Qualifications Either a Master's degree in Animation, Visual Art, Media Studies, or a related field at the time of appointment;
or
an equivalent record of professional experience in the field (more than 5 years) with notable professional achievement (Licenses and certifications, documented excellence in teaching, honors or awards, publications, presented papers, juried art activities/screenings, significant successful grants, etc.) Significant record of creative activity and/or professional experience in the animation/game industry Evidence of teaching experience (courses, workshops, mentoring, graduate assistantships, etc.) preferred; however, candidates with comparable, transferable skills and a dedicated interest in developing and establishing themselves as teachers are also encouraged to apply
Preferred Qualifications
One (1) year as a teacher of record at the college/university level Tenure Status Tenure Track
Special Instructions to Applicants
Cover letter that reflects an ability to contextualize the field of animation socially, culturally, and historically Resume/curriculum vita Link to professional reel/portfolio (max 10 minutes/20 works) Teaching philosophy statement List of 3 references - names, mailing addresses, email, phone numbers
Recruitment Range Salary commensurate with experience
Org #-Department School of Art - 12203
Job Open Date 02/27/2025
For Best Consideration Date 03/21/2025
Job Close Date
Open Until Filled Yes
FTE 1.000
Type of Appointment Permanent
Time Limited Duration
Number of Months per Year 9
FLSA