Software Engineer, Ink Realtime Input, 2D Graphics Library Job at...
Google - Cambridge, MA, United States, 02140
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Overview
Software Engineer, Ink Realtime Input, 2D Graphics Library
Join to apply for the Software Engineer, Ink Realtime Input, 2D Graphics Library role at Google
Software Engineer, Ink Realtime Input, 2D Graphics Library
Join to apply for the Software Engineer, Ink Realtime Input, 2D Graphics Library role at Google
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- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in C++, or 1 year of experience with an advanced degree.
- Experience in performance tuning.
- Bachelor’s degree or equivalent practical experience.
- 2 years of experience with software development in C++, or 1 year of experience with an advanced degree.
- Experience in performance tuning.
- Master's degree or PhD in Computer Science or a related technical field.
- 2 years of experience with data structures or algorithms.
- Experience with computational geometry (e.g., game engine development).
- Experience with graphics APIs such as Skia or Vulkan.
- Experience with Android, including library development, OS-level work, or app development.
- Experience with signal processing, game engines or game development.
The Ink team develops a library that transforms freehand stylus or touch input into high-quality strokes. The modern Ink library, an Android-first, modular, open-source set of Kotlin and C++ tools, addresses complex inking issues for developers. The legacy Ink library offers a cross-platform inking experience for first-party teams. Both functions like game engines, converting real-time input and complex geometric calculations into pixels quickly. They rely on high-performance C++ for core functions and Kotlin for platform-specific features. The modern Ink library has a technical and Application programming interface (API) foundation, with several internal and external clients. ChromeOS delivers quality computing at scale to provide universal and unfettered access to information, entertainment, and tools. Our mission is to empower anyone to create and access information freely through fast, secure, simple, and intelligent computing.
The US base salary range for this full-time position is $141,000-$202,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google .
Responsibilities
- Write high-performance, low-latency code in C++ or Kotlin.
- Interface with first-party and third-party clients to advise them and to improve Ink based on their feedback and pain points.
- Work in one or more parts of the Ink technical stack, which may include: freehand input handling, stroke generation, memory and storage efficiency, graphics, and user interface.
Seniority level
Seniority level
Not Applicable
Employment type
Employment type
Full-time
Job function
Job function
Information Technology and EngineeringIndustries
Information Services and Technology, Information and Internet
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