Senior Technical Designer
Tencent Music Entertainment Group - Montreal, QC![Tencent Music Entertainment Group](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Tencent Music Entertainment Group
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Overview
TiMi Studio Group is an award-winning game development and operations team that strives to improve global players' entertainment quality. TiMi is part of Tencent Games and is headquartered in Shenzhen, China with offices in Los Angeles, Montreal, Seattle, Shanghai and Chengdu. It strives to create high quality, high fidelity, highly creative games across a wide variety of genres and multiple platforms. Join forces with one of the most successful studios in the world, as TiMi expands its efforts to create games that improve global players' entertainment quality. The award-winning studio has proven itself capable of creating high quality, high fidelity, highly creative games and is looking for ambitious talent!
- Develop and implement game systems and features using Unreal Engine 4's (&5) Blueprint system, including enemy behavior, third-person camera control, level design, animation, and narrative elements.
- Design and script event sequences to better enhance the gameplay experience.
- Collaborate with other team members to integrate navigation, collision, and enemy AI systems into the game.
- Balance various game systems, including health, damage, and shooting mechanics, ensuring an engaging gameplay experience.
- Assume responsibility for scripting intricate content and systems, ensuring their functionality, performance, and optimization.
- 5+ years of professional experience in game design and scripting, with a focus on Unreal Engine 4 (&5) and Blueprint systems.
- Strong problem-solving skills, with the ability to tackle complex technical and creative challenges.
- Good understanding of object-oriented programming patterns and their application in game development.
- Excellent knowledge of Unreal Engine 4 (&5), particularly the Blueprint system, and experience working with animation, camera work, sound, and narrative systems.