Hardware UX Researcher, Meta Reality Labs
Meta Inc - Seattle, Washington, us, 98127
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Overview
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Overview
Hardware UX Researcher, Meta Reality Labs Responsibilities
Define and establish cognitive, perceptual, and ergonomic insights and frameworks that help us understand tradeoffs & dependencies across business, experience, & technology workstreams Conduct research using a wide variety of qualitative and some quantitative methods to create actionable insights across the product development lifecycle, including human factors evaluation and testing of designs and early prototypes, as well as UX evaluation and testing of more mature prototypes Work closely with partners (hardware engineering, industrial design, product management, privacy & security, and more) to ensure the product team is moving forward with a clear understand of the user problem space Effectively communicate with and present findings to a variety of audiences from product teams to executive leadership Minimum Qualifications
Bachelor's degree with 7+ years' of relevant experience in user experience, applied research and/or product research and development or a Master's degree and 5+ years' relevant experience, or PhD and 2+ year relevant experience Relevant experience within user experience, applied research setting and/or product research and development Interest in and experience executing hands-on, primary research Experience translating research findings into strategic narratives Preferred Qualifications
Doctor of Philosophy (Ph.D.) in relevant Human Factors and behavioral research areas such as cognitive science, HCI, industrial engineering, biomedical engineering, perceptual psychology, kinematics & biomechanics, or related fields Experience shipping consumer and wearable devices Experience combining qualitative and quantitative user data into cohesive insights Experience with wearable devices and inward/outward facing sensing technologies (e.g., eye-tracking, EMG, SLAM) Experience with experimental methodology, inferential statistics and modeling, kinematics analysis, EMG, EEG, eye-tracking and other approaches to measuring human performance
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About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today-beyond the constraints of screens, the limits of distance, and even the rules of physics.
$138,000/year to $192,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity
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