University at Albany is hiring: Assistant Professor, Music Techno...
University at Albany - City of Albany, NY, United States
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Overview
Assistant Professor, Music Technology and Game Audio
Category: Faculty
Department: Music and Theatre - 02126
Locations: Albany, NY
Posted: Dec 4, 2024
Closes: Open Until Filled
Type: Full-time
Ref.No.: WF240169
PositionID: 183636
About University at Albany:
Established in 1844 and designated a University Center of the State University of New York in 1962, the University at Albany's broad mission of excellence in undergraduate and graduate education, research and public service engages a diverse student body of approximately 17,000 students in nine schools and colleges across three campuses.
Located in Albany, New York, New York State's capital, the University is convenient to Boston, New York City and the Adirondacks.
Job Description:
The Department of Music and Theatre within the College of Arts and Sciences at the University at Albany, SUNY seeks applicants for a tenure track Assistant Professor position in Music Technology and Game Audio. The candidate will contribute to the new Bachelor of Science Game Design and Development Major, a new interdisciplinary major between the Department of Music and Theatre, the Department of Art & Art History, and the Department of Information Sciences and Technology. The anticipated start date is August 25, 2025.
The successful candidate will engage with our diverse student body and teach a series of new undergraduate courses within the major that advance technical and creative skills using cutting edge techniques to meet the demands and standards of the gaming industry. Specifically, candidates will be able to engage students in the creation and analysis of sound and music for games, fostering innovative approaches to audio design, interactive storytelling, and creative audio practice and experience.
Tenure track responsibilities include research and/or creative activity, teaching, and service:
- Teaching approximately five undergraduate courses per academic year ranging from lower-division foundations to upper-division.
- Collaborate with faculty colleagues on program and curricular development.
- Advising undergraduate students in both the Game Design and Development Major as well as the Music Major.
- Engaging in scholarly, creative, and research activities.
- Engaging in university, college and departmental service and community outreach.
Requirements:
Minimum Qualifications:
- A terminal degree (e.g., Ph.D., DMA, MFA) in music or a related field with an emphasis on composing and creating sound/audio for music in gaming or a related area from a college or university accredited by a U.S. Department of Education or internationally recognized accrediting organization by 8/15/2025.
- Applicants must demonstrate an ability to develop inclusive and equitable relationships within our diverse campus community.
- Experience with various game audio hardware and software (e.g., DAW, Middleware, FMOD and/or WWISE, Unity, Unreal Engine).
- Experience in music/sound/audio composition that strengthens our curriculum including skills like songwriting or arranging across a range of styles (e.g., hip-hop, jazz, EDM, pop, Western classical, and others), scoring, foley, instrumentation, harmony, and diverse approaches to music-making, theory and analysis.
- A record of research or creative work in music, music technology, game audio, or a related field.
- Applicants must address in their teaching statement their plan and ability to effectively teach collegiate level courses.
Preferred Qualifications:
- Experience in ludomusicology, musicology, and/or ethnomusicology.
- Experience with the intersectionality of music technology and game audio with areas such as, internet studies, feminist and queer studies, music psychology, disability studies, indigenous studies, etc.
- Experience working with diverse collaborative or interdisciplinary teams.
- Evidence of potential for securing extramural funding for research or creative activities.
- Experience with curriculum development in music technology and game audio, or related area.
- Teaching experience at the collegiate level.
Additional Information:
Professional Rank and Salary Range: Assistant Professor (10 Months), Salary commensurate with experience.
Applicants MUST submit the following documents:
- CV
- Cover letter stating all the required minimum qualifications and any of the applicable preferred qualifications.
- Research Statement (1-2 pages) that includes relevant experience in music/sound/audio composition that strengthens our curriculum.
- Writing (30 pp maximum) and/or a portfolio of creative sound art or composition (15-20 minutes max).
- Teaching Statement - single page and should include teaching values and beliefs, awards, and/or teaching experience.
- Available evidence of teaching effectiveness (e.g., syllabi, student evaluations, and/or teaching statement).
- Diversity, Equity, and Inclusion (DEI) Statement - Applicants must address in their DEI statement how they are incorporating identity, accessibility, and inclusivity in their teaching and creative works.
- Contact information for three references.
- Other: Candidates invited for second round interviews will be asked to provide examples of course syllabi and evidence of teaching effectiveness.
A review of applications will start on January 31, 2025 and the search will remain open until the position is filled.
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