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Pipeline Technical Artist
Applied Intuition Inc. - Mountain View, California, us, 94039 12 days ago
About the role We are looking for a Pipeline Technical Artist/Technical Director to drive the development of our content pipelines and backends. At Ap...
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Concept Artist V
Manpower Group Inc. - Menlo Park, California, United States, 94029 1 days ago
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Daglow Consulting Group - Burlingame, California, United States, 94012 12 days ago
My client is an award-winning developer of beautiful and engaging games of chance. With content studios in the San Francisco Bay Area, Tel Aviv, and H...
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lead vfx artist
Randstad - Tampa, Florida, us, 33646 13 days ago
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Unity - San Francisco, California, United States, 94199 14 hours ago
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INSPYR Solutions - Redmond, Washington, United States, 98052 12 days ago
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VR UX Gameplay Engineer
UNISON - Mountain View, California, us, 94039 5 days ago
About UNISON UNISON is a small team of passionate people from companies like Meta, Sony, and Apple, as well as research labs like the IARAI. Based in ...
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Technical Artist
Branch - Seattle, Washington, us, 98127 27 days ago
We are an early-stage game development company behind the free-to-play massively-multiplayer online sandbox survival game Castaways. Our sole purpose ...
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Concept Artist
META - Annapolis, Maryland, United States, 21403 6 days ago
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Go to next pageApplied Intuition Inc. - Mountain View, California, us, 94039
Work at Applied Intuition Inc.
About the role We are looking for a Pipeline Technical Artist/Technical Director to drive the development of our content pipelines and backends. At Applied Intuition, you will be responsible for a lot of the technical development inside Unreal and/or the pipelines associated with it. This position will join an existing team of talented engineers and technical artists with backgrounds in games, Visual FX, autonomous systems, and robotics.At Applied Intuition, you will:
Establish content pipelines and standards for others to followEstablish flexible modular pipelines that are maintainable long termEnforce good Python standardsWork with both Simian and Unreal to connect features where neededCreate tools for artists to work efficientlyWe're looking for someone who has:
3+ years of experience with PipelineExperience as an expert user of at least one 3D DCC tool (e.g. Maya/Houdini)A solid understanding of Python and game/film pipelinesProven ability to work closely with engineers to create custom logic as requiredNice to have:
Experience with Unreal or other real-time engines (e.g. Frostbite, Unity)Houdini experienceC++, HLSL/GLSL experienceExperience with Machine LearningComputer Science/Software Engineering background
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Pipeline Technical Artist