Technical Artist
Snailgamesusa - Loveland, Colorado, United States, 80538![Snailgamesusa](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Snailgamesusa
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Overview
Position Summary :As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.Key Responsibilities :Tool Development : Create and maintain tools to improve the efficiency of the art team.Optimization : Ensure that art assets are optimized for performance without sacrificing visual quality.Shader Development : Develop and refine shaders to achieve the desired visual effects within the game engine.Collaboration : Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production.Pipeline Management : Streamline the content creation pipeline to ensure smooth integration of assets into the game.Qualifications :4-6 years of experience in a technical art role within the gaming industry.Proficiency in Unreal 5.Strong understanding of 3D modeling, texturing, and animation.Excellent problem-solving skills and a passion for creating visually stunning games.Compensation :Salary : $85,000 to $115,000 annually, depending on experience and qualifications.Benefits
Health Insurance: Comprehensive medical, dental, and vision coverage.Retirement Plans: 401(k) with company match.Paid Time Off: Generous PTO policy including vacation days, sick leave, and holidays.Professional Development: Access to training, workshops, and other opportunities for career growth.
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