AR/VR System UI Engineer - Apple Vision Pro
Apple - Sunnyvale, California, United States, 94086
Work at Apple
Overview
- View job
Overview
Sunnyvale, California, United States Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible
all while staying connected to the people around us. The system experience is a fundamental part of Apple's platforms and one of the first things users see and interact with. Join the visionOS System UI team to help define spatial computing and create the core experiences and behaviors for how our consumers interact with Apple products. System applications such as the Home Screen, Notifications, and Control Center as well as behaviors like multitasking and app switching define the fundamental interaction models for Apple's iOS, tvOS, and watchOS platforms. Work closely with Apple's UI Frameworks, Human Interface, Applications, and Rendering teams to ideate and ship groundbreaking new experiences on the new medium of AR/VR. The ideal System UI Platform engineer for this role brings expertise building robust systems and extensible applications. You thrive in a dynamic and agile organization charted with creating new experiences that impact not only customers but also developers building the future. You lead by example by deploying best-practices, and advocate for quality in your work and the work of others. You respect debate and enjoy working within groups of different technical and non-technical backgrounds and diverse opinions. Minimum Qualifications
Ability to collaborate cross-functionally with design and engineering teams BS in Computer Science or Equivalent Minimum 3 years of experience in software engineering Proficient in C++, Objective-C, or Swift Experience in writing multi-threaded, asynchronous code Understanding of UI design best practices (e.g. AppKit, SwiftUI, UIKit) Preferred Qualifications
Experience in prototyping of user-facing features and working with designers Experience in API design and building testable architectures (e.g. dependency injection, Swift Testing, XCTest) Ability to diagnose and resolve multithreading and memory corruption issues Proficient in rendering technologies, including Core Animation, Metal, rendering pipelines 3D math/linear algebra fundamentals MS in Computer Science At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses
including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.