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Qualcomm

Graphics Systems Engineer

Qualcomm, San Diego, California, United States, 92189


Qualcomm’s GPU PSE team is responsible for the overall quality of the Graphics IP in silicon. As a member of our GPU PSE team, you will be working closely with architects, designers, verification, and software engineers to take the GPU tape out to SOD(silicon-On-Dock), silicon bring-up and to CS(Customer Samples). In this position, you will be responsible for improving our pre-si verification and post-silicon validation coverage, providing debug support, and driving end to end solutions for silicon bring-up issues as well as customer returns, and test methodologies as well as creating GPU bring-up test-plans that validate functional features within the GPU. We are looking for highly motivated engineers that enjoy working in a dynamic fast-paced environment with minimal guidance. Candidates must demonstrate that they have strong communication and teamwork skills and a willingness to approach difficult challenges as learning opportunities. Candidates must also enjoy the nature of debug work, including investigation, test, and resolution of post-silicon issues.

Minimum Skills:GPU/CPU architecture background1+ years ASIC design, verification, or related work experienceC/C++ skills required.Strong Python skillsVerification skills: Test planning,

Scripting, Simulation, problem solving and debug.Functional Coverage development, design, debug experience required.Emulation environments for development and debugPreferred Skills:Looking for experienced and talented developer for Graphics team.Some Javascript, HTML, CSS skillsDevelop tool/script to easy the task of GPU debugs.Contribute in next generation Adreno GPU.Enabling next gen GPU features, debugging issues, and supporting GPU architecture exploration.Coordinate with Design and Systems teams to develop/support tools and process.Need to work across geo-site and teams.