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Apple

Senior Houdini Technical Director

Apple, Culver City, California, United States, 90232


Summary

If your skills, experience, and qualifications match those in this job overview, do not delay your application.

Posted: Apr 23, 2024

Role Number: 200548657

Apple’s Human Interface VFX team designs product experiences, from early ideation all the way through to the shipping product. To ensure high-quality results, we work closely with other HI design teams, software teams, graphics engineers, and product marketing.

Description

We are in search of a Senior Houdini Technical Director to help us achieve the highest levels of photorealism in our designs. Using Houdini's procedural toolkit, you will be at the forefront of crafting complex shaders/materials, dynamic simulations, and artist-friendly tools for geometric optimization. The ideal candidate thrives in a dynamic, collaborative setting, constantly exploring the limits of next-generation technology and procedural content creation.

Key Qualifications

10+ years of production experience in procedural modeling, geometry processing & optimization, dynamic simulation, and HDA generation for feature films, advertising, or AAA gamesMastery in manipulating physical dynamics and lighting to achieve lifelike imagery through Houdini's node-based workflowDemonstrated ability to build complex, procedural network graphs that are easy to followExpertise in developing advanced shading networks in Houdini, utilizing geometry data and math operations with an eye for real-time experiencesProficiency in working with renderers such as Mantra, Karma, Arnold, or V-Ray, and familiarity with Solaris and USD compositionVersatility in adapting content for various platforms, from high-end renderings to real-time assets, without compromising qualityExceptional communication skills, capable of leading collaborative efforts across departmentsIndependent and driven, with a keen ability to adapt to new tools and workflowsReel required

Education & Experience

BA/BFA in Digital Media, Visual Effects, Animation, or a related field, or equivalent professional experience

Additional Requirements

Proficiency in VEX and Python scripting for automation and tool development.Solid understanding of other DCC toolsExperience working with external art teams and outsource partnersStrong leadership and mentoring abilities and interpersonal skillsAbility to find creative solutions for technically challenging tasks

Pay & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $161,700 and $243,300, and your base pay will depend on your skills, qualifications, experience, and location.

More

Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

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