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Snail Games USA

Technical Artist - High Ceiling, Mid Career

Snail Games USA, Beverly Hills, California, United States, 90211


Company Overview : Snail Games USA is a leading global developer and publisher of digital entertainment. Renowned for its innovative approach to game development, the company is currently expanding its portfolio with new content.Position Summary : As a Technical Artist, you will bridge the gap between artists and programmers, ensuring the seamless integration of artistic assets into the game engine. This role demands a deep understanding of both the creative and technical aspects of game development, focusing on optimizing assets and enhancing visual quality while maintaining performance.Key Responsibilities :Tool Development : Create and maintain tools to improve the efficiency of the art team.Optimization : Ensure that art assets are optimized for performance without sacrificing visual quality.Shader Development : Develop and refine shaders to achieve the desired visual effects within the game engine.Collaboration : Work closely with artists and engineers to troubleshoot and resolve technical issues related to art production.Pipeline Management : Streamline the content creation pipeline to ensure smooth integration of assets into the game.Qualifications :Bachelor’s degree in Computer Science, Game Design, or a related field.4-6 years of experience in a technical art role within the gaming industry.Proficiency in scripting languages (e.g., Python, MEL) and experience with game engines like Unreal Engine.Strong understanding of 3D modeling, texturing, and animation.Excellent problem-solving skills and a passion for creating visually stunning games.Compensation :Salary : $85,000 to $115,000 annually, depending on experience and qualifications.Benefits : Comprehensive benefits package including health, dental, vision insurance, 401(k), paid time off, and more.