Microsoft Corporation
Principal Design Architect_
Microsoft Corporation, Redmond, Washington, United States, 98073
Within Team Xbox, we aspire to empower the world’s 3 billion+ gamers to play the games they want, with the people they want, anywhere they want. Gaming, the largest and fastest growing category in media & entertainment, represents an important growth opportunity for Microsoft. We are leading with innovation, as highlighted by bringing the Game Pass subscription to PC, bringing Xbox to new devices with Cloud Gaming, and our recent acquisition of Activision Blizzard King is creating exciting new possibilities for players.The **Xbox Experiences and Platforms team** is home to the design and engineering work that makes this vision possible. We build the developer tools and services that enable game creators to craft incredible experiences, the commerce systems that connect publishers with their audience. Our team helps gamers engage with their next favorite games, the platforms on which those games play at their best, and the experiences that turn every screen into an Xbox.As a **Principal Design Architect** for the **Xbox Design team** , you will:+ **Be a pathfinder.** As a curious and passionate learner, you will often be the first to innovate, discover a new UX pattern or unlock a customer solution. When you do this, you’ll create a path for others too.+ **Influence and impact through making.** As a team of makers, we believe in the value of showing and sharing experiences through design. Your story telling will be customer focused and articulate their journey.+ **Partner across the design org.** Your work will naturally intersect with experienced leaders across the gaming organization. You are a natural design collaborator.+ **Establish effective processes.** Design systems and process are constantly evolving. You improve and integrate design flows to lead the industry.This Principal Design Architect is well versed in product development cycles, can bring user-centered design processes to life, has AI co-design experience, and has a diverse and extensive portfolio. We will look to this person to articulate an experienced design point of view, inspire the team, and resolve the best course of action in partnership with User Research and Data Science. This role reports directly to the Head of Design.Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.**Responsibilities**+ Set a creative and experiential vision for gaming services across PC, Mobile, Smart TV, Web, Console and more+ Design experience ecosystems that span multiple products+ Mentor and train creative staff at all levels+ Collaborate across teams and disciplines with peers and authorities in monetization, brand, marketing, development, etc.+ Partner closely with product leads to set the vision and agenda for the overall product+ Craft scenarios, flows, information architecture diagrams, wireframes, prototypes, UI pattern libraries, interaction guidelines, and other artifacts+ Empower rapid prototyping with appropriate level of detail: translating abstract ideas to visual assets that allow the product team to rapidly converge+ Foster implementation of emerging AI tools that compliment and accelerate designer workflows+ Communicate and execute strategic design direction to Microsoft’s gaming leadership team+ Embody our culture (icrosoft.com/v2/global/en/culture) and values (icrosoft.com/en-us/about/corporate-values)**Qualifications****Required/Minimum Qualifications:**+ Bachelor's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 8+ years experience working in product or service design+ OR Master's Degree in Industrial Design, Product Design, Human Computer Interaction, User Experience, Interaction Design, or related field AND 6+ years experience working in product or service design+ OR equivalent experience (e.g., demonstrated experience working in product or service design or using design thinking to solve problems).**Preferred/Additional Qualifications:**+ Deep knowledge of UX design+ Advanced level proficiencies in Figma+ Ability to quickly produce elegant and easily understood artifacts, both personally and via the design team+ Cross-team and cross-discipline communication skills and understanding of related business and technology processes+ Confident presentation skills to all levels of an organization+ Innate curiosity for UX and UI+ Inclusive design experience+ 15+ years in Product Design preferredProduct Design IC5 - The typical base pay range for this role across the U.S. is USD $137,600 - $267,000 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $180,400 - $294,000 per year.Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: icrosoft.com/us/en/us-corporate-payMicrosoft will accept applications for the role until September 2, 2024.\#gamingjobsMicrosoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (icrosoft.com/v2/global/en/accessibility.html) .