Snail Games USA
Associate Technical Artist
Snail Games USA, Beverly Hills, California, United States, 90211
Summary
Snail Games USA is an independent global developer and publisher of digital entertainment, created by gamers for gamers. Our mission is to prioritize our community's needs by crafting innovative experiences that captivate players and push the boundaries of what’s possible. We are committed to continuously evolving and exploring new frontiers in gaming, ensuring that every project reflects our dedication to excellence and creativity.Key ResponsibilitiesAssist in the development and maintenance of art pipelines.Create tools to improve the efficiency of the art production process.Work closely with artists to troubleshoot and fix issues related to art asset creation.Learn from senior technical artists to enhance technical skills and understanding of complex art systems.Participate in the continual refinement of workflows to ensure smooth development processes.QualificationsBachelor’s degree in a relevant field or equivalent experience.1-2 years of experience in a technical art role, preferably within the gaming industry.Familiarity with 3D software (Maya, Blender, 3ds Max) and Unreal ⅘.Basic scripting knowledge in Python or similar.Strong communication skills and eagerness to learn.CompensationSalary Range:
$50,000 to $70,000 annually, depending on experience.Benefits
Health Insurance:
Comprehensive medical, dental, and vision coverage.Retirement Plans:
401(k) with company match.Paid Time Off:
Generous PTO policy including vacation days, sick leave, and holidays.Professional Development:
Access to training, workshops, and other opportunities for career growth.
Snail Games USA is an independent global developer and publisher of digital entertainment, created by gamers for gamers. Our mission is to prioritize our community's needs by crafting innovative experiences that captivate players and push the boundaries of what’s possible. We are committed to continuously evolving and exploring new frontiers in gaming, ensuring that every project reflects our dedication to excellence and creativity.Key ResponsibilitiesAssist in the development and maintenance of art pipelines.Create tools to improve the efficiency of the art production process.Work closely with artists to troubleshoot and fix issues related to art asset creation.Learn from senior technical artists to enhance technical skills and understanding of complex art systems.Participate in the continual refinement of workflows to ensure smooth development processes.QualificationsBachelor’s degree in a relevant field or equivalent experience.1-2 years of experience in a technical art role, preferably within the gaming industry.Familiarity with 3D software (Maya, Blender, 3ds Max) and Unreal ⅘.Basic scripting knowledge in Python or similar.Strong communication skills and eagerness to learn.CompensationSalary Range:
$50,000 to $70,000 annually, depending on experience.Benefits
Health Insurance:
Comprehensive medical, dental, and vision coverage.Retirement Plans:
401(k) with company match.Paid Time Off:
Generous PTO policy including vacation days, sick leave, and holidays.Professional Development:
Access to training, workshops, and other opportunities for career growth.