Logo
CD PROJEKT RED

Expert Lighting Artist

CD PROJEKT RED, Boston, Massachusetts, us, 02298


Company DescriptionTo create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our

YouTube channel

where we share behind-the-scenes insights and stories direct from our team members!Job DescriptionCD PROJEKT RED

is looking for an

Expert Lighting Artist

to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This candidate has a proven fluency in the language of lighting and understands how important it is to the finished product. They will work closely with the Project Art Director, and the cinematic and environment teams to craft unified compositions, visual clarity and help drive action.Daily ResponsibilitiesWork independently and with other leads and directors to create an optimal lighting pipeline for the product.Daily work in lighting mission, open world and cinematic spaces.Collaborating in the creation of color scripts as necessary.Create workflows and best practices for the lighting team.Keeping artistic style consistent with defined visual style for the game.Work with design to develop mission and environmental flow as needed.Work with directors and Production to estimate and plan work.Work closely with technical artists to develop new or improved techniques.Write and prepare briefs for work with outsource vendors, review work as necessary.Mentor other Lighting artists, and help build an environment of creativity, trust and excellence.QualificationsAbility to work independently to identify and own work, deliver results.An understanding of both real-time and baked lighting.At least 8 years of experience as a lighter in games, VFX or film.Solid portfolio demonstrating expertise.Excellent knowledge of lighting tools and pipelines in UE5.Excellent knowledge of direct and indirect light, luminance and color theory.An ability to use a keen eye to translate game and narrative beats into lighting scenarios.Excellent communication, presentation, and collaboration skills.Able to deliver and receive feedback in a productive and accountable manner.Nice-to-HaveGeneral 3D modeling skills.Experience in practical lighting for film.Additional InformationThis job requires working in Boston, US.

The full job description covers all associated skills, previous experience, and any qualifications that applicants are expected to have.Working mode: in-office in a hybrid or full-time capacity.Health & Well-beingCompany paid medical healthcare (dental, vision & mental).Paid Leave — 20 days of holiday for every team member per year (26 days after two years).No dress-code — we like to keep it casual.401K with employer matching.Gym Membership Reimbursement.Perks & Professional GrowthFlexible working hours.Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!Merch — regular chances to nab some cool swag!A welcome pack filled with goodies — to help you feel right at home once you join the team.Life in the OfficeDog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

#J-18808-Ljbffr