Electronic Arts Inc.
Senior Game Designer - Skate.(Remote)
Electronic Arts Inc., Seattle, Washington, us, 98127
WE MAKE FUN...FUNNER.
We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a
Senior Game Designer , you will work directly on planning, implementing and balancing onboarding and structured activities in Skate. Senior Game Designers at Full Circle collaborate with a cross-discipline activities team responsible for creating engaging content for players that offer a compelling player experience. You will guide a design process that relies on gathering and receiving feedback internally and externally. We are looking for competency in interpreting and providing onboarding and activity solutions based on feedback and analytics.
The
Senior Game Designer
reports to the
Lead Activity Designer .
Responsibilities:
Guide and develop the design requirements of onboarding with specific attention to gameplay mechanics and metagame systems.
Communicate and represent the onboarding vision and design to the activities and supporting teams.
Design, implement, and maintain compelling activities and goals for players.
Continually review onboarding and activities data and feedback so it creates an enjoyable player experience that meets engagement targets.
Collaborate with other disciplines teams regarding onboarding and activity implementation, quality, and tuning.
Attend playtests, provide feedback, and identify practical solutions to problems.
Qualifications:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
4+ years experience shipping multiple titles as a game designer, with experience building onboarding or activity-based content.
Deep understanding of different player motivations and what strategies are the most effective in engaging those players.
Experience designing and implementing onboarding and activities in a live game environment.
Strong interest in reviewing and understanding data and player feedback to create an enjoyable player experience.
Experience using in-engine scripting tools to author and modify in-game logic.
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We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.
As a
Senior Game Designer , you will work directly on planning, implementing and balancing onboarding and structured activities in Skate. Senior Game Designers at Full Circle collaborate with a cross-discipline activities team responsible for creating engaging content for players that offer a compelling player experience. You will guide a design process that relies on gathering and receiving feedback internally and externally. We are looking for competency in interpreting and providing onboarding and activity solutions based on feedback and analytics.
The
Senior Game Designer
reports to the
Lead Activity Designer .
Responsibilities:
Guide and develop the design requirements of onboarding with specific attention to gameplay mechanics and metagame systems.
Communicate and represent the onboarding vision and design to the activities and supporting teams.
Design, implement, and maintain compelling activities and goals for players.
Continually review onboarding and activities data and feedback so it creates an enjoyable player experience that meets engagement targets.
Collaborate with other disciplines teams regarding onboarding and activity implementation, quality, and tuning.
Attend playtests, provide feedback, and identify practical solutions to problems.
Qualifications:
Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
4+ years experience shipping multiple titles as a game designer, with experience building onboarding or activity-based content.
Deep understanding of different player motivations and what strategies are the most effective in engaging those players.
Experience designing and implementing onboarding and activities in a live game environment.
Strong interest in reviewing and understanding data and player feedback to create an enjoyable player experience.
Experience using in-engine scripting tools to author and modify in-game logic.
#J-18808-Ljbffr