Tech Artists
Visual / Interaction Designer I
Tech Artists, Madison, Wisconsin, United States,
The good news? We’ve just finished the first milestone in turning tech-artists.org
into a legal nonprofit!
This is going to help ensure the stability and longevity of the site and the community.The bad news? We’ve only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year’s hosting costs to cover the IRS filing fees.So … how about hitting the tech-art tipjar
to help keep the site up and healthy?Applicants must apply via our website. Resumes sent from Indeed or LinkedIn will not bereviewed.Nature and ScopeFilament Games is seeking a Visual / Interaction Designer I to collaborate with our closely knit team ofgame development professionals in Madison, WI. As a Visual / Interaction Designer, your job will be toinspire, entertain, and educate our users through innovative, beautiful digital media experiences. You’llhave the chance to work on games spanning a variety of topics across both desktop and mobileplatforms. Your artistic vision will play a key role in establishing both the form and function of the gamesWe’d like to see someone who:• Loves designing and implementing beautiful interfaces based on principles of graphic design andusability• Looks for ways to enhance the user experience in the form of elegant design solutions and noveluser interactions• Is comfortable taking the time to iterate upon and polish designs, animations, and other assets• Has enthusiasm for cross-disciplinary collaborationInclude a cover letter, addressed to Connor Hayes, a resume, and a visual portfolio (preferably web-based) showcasing your very best work. We are looking for exceptional visual designs, UI samples, andAuthority, Responsibility, & RelationshipsAuthority• Manage your project art pipelines and delegate tasks to the illustration team• Provide estimates to the production teamResponsibilities• Collaborate with team members to shape the tone, look, and feel of your projects• Work iteratively with the illustration team to establish and maintain visual styles• Work iteratively with the game design team to translate pitches and storyboards intowireframes/mockups/motion concepts/prototypes/experience designs that explore andcommunicate the design• Work iteratively with the engineering team to create game-ready assets and functional, polishedUI infrastructure• Review, critique, and integrate illustration assets• Revise work according to critique, changing requirements, and user and stakeholder feedback• Limited travel to observe in-classroom playtests• Meet with project stakeholdersRelationships• Direct Reports: None currently• Coordinates activity with: Design, Art, Engineering, Web, and ProductionMeasures of Success• Create engaging, clear user experiences that bring reason to the subject matter• Develop innovative solutions for common usability issues• Implementations match the fidelity and intent of the original design• Effective cross-disciplinary collaboration: from engineering to art to production to game design• Generate comprehensive asset lists• Complete features and assets in a timely manner• Stay current with latest relevant technologiesRequirementsExperience• Degree in Graphic Design, UX, HCI, Art, Animation, or equivalent experience• 3+ years using visual design tools such as Photoshop and Illustrator• Demonstrated experience designing sleek, usable interfaces and/or graphic layoutsRequired Skills• Strong aesthetic sense and visual literacy: layout, color, visual hierarchy, and typography• Ability to use graphics and motion to document and communicate user flow, animation, andtransitions• Ability to design in a variety of styles• Strong written, visual, and verbal communication skillsPersonal Characteristics• Imaginative and innovative• Driven to create exceptional art assets and to constantly improve your craft• Comfortable sharing, inspiring, brainstorming, and communicating ideas and concepts• Empathy, not ego: committed to understanding and empathizing with users, always open todesign input and iteration• Passionate about design and technologyDesired Skills• Drawing or illustration• Experience using Adobe Flash• Familiarity with CSS and HTML• Familiarity with classic and current gamesAbout Filament GamesFilament Games is a game production studio that exclusively creates learning games. Our corecompetency is combining best practices in commercial game development with key concepts from thelearning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game andinstructional designers. Our “dual literacy” and high standards have earned numerous awards over thepast several years.Benefits: Filament Games is an awesome place to work. Why?• Our team is a creative, interdisciplinary group of people who are making a difference. Throughinnovative educational games we’re working to modernize education and revolutionize learning!• We believe that the best work – and the best life – comes from a health balance between workand play, discipline, and fun. Our office culture reflects this. For example, we have flexible workhours, LAN nights, grill outs, sketch nights, Show-n-Tells, ropes course outings, and theoccasional Nerf battle.• Our stylish, fun and relaxed office is conveniently located on the near-east side of Madison, alively city with a world-class university, vibrant tech industry and beautiful state capitol. Thenear-east side is a vibrant, mixed-use neighborhood near Lake Monona that offers affordablehousing, eclectic restaurants, music venues and retail stores- all within walking distance of ouroffice. Even better, we’re only two miles from the heart of downtown and the university.• Filament offers a competitive benefits package, including health/dental/vision care, short & longdiscounted gym membership, discounted parking, supplemental coverage through Aflac,generous paid time off and extended holidays.position that you would like to apply for.Please note: Specific information or materials are requested for some job postings. Be sure to includethe requested information, or your application will not be reviewed.Applicants will be considered for positions on the basis of qualifications and ability to perform the job forwhich they are applying without regard to race, religion, creed, sex, age, residency, national origin,disability, sexual orientation, marital status, or physical appearance. Minorities are encouraged to apply.
#J-18808-Ljbffr
into a legal nonprofit!
This is going to help ensure the stability and longevity of the site and the community.The bad news? We’ve only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year’s hosting costs to cover the IRS filing fees.So … how about hitting the tech-art tipjar
to help keep the site up and healthy?Applicants must apply via our website. Resumes sent from Indeed or LinkedIn will not bereviewed.Nature and ScopeFilament Games is seeking a Visual / Interaction Designer I to collaborate with our closely knit team ofgame development professionals in Madison, WI. As a Visual / Interaction Designer, your job will be toinspire, entertain, and educate our users through innovative, beautiful digital media experiences. You’llhave the chance to work on games spanning a variety of topics across both desktop and mobileplatforms. Your artistic vision will play a key role in establishing both the form and function of the gamesWe’d like to see someone who:• Loves designing and implementing beautiful interfaces based on principles of graphic design andusability• Looks for ways to enhance the user experience in the form of elegant design solutions and noveluser interactions• Is comfortable taking the time to iterate upon and polish designs, animations, and other assets• Has enthusiasm for cross-disciplinary collaborationInclude a cover letter, addressed to Connor Hayes, a resume, and a visual portfolio (preferably web-based) showcasing your very best work. We are looking for exceptional visual designs, UI samples, andAuthority, Responsibility, & RelationshipsAuthority• Manage your project art pipelines and delegate tasks to the illustration team• Provide estimates to the production teamResponsibilities• Collaborate with team members to shape the tone, look, and feel of your projects• Work iteratively with the illustration team to establish and maintain visual styles• Work iteratively with the game design team to translate pitches and storyboards intowireframes/mockups/motion concepts/prototypes/experience designs that explore andcommunicate the design• Work iteratively with the engineering team to create game-ready assets and functional, polishedUI infrastructure• Review, critique, and integrate illustration assets• Revise work according to critique, changing requirements, and user and stakeholder feedback• Limited travel to observe in-classroom playtests• Meet with project stakeholdersRelationships• Direct Reports: None currently• Coordinates activity with: Design, Art, Engineering, Web, and ProductionMeasures of Success• Create engaging, clear user experiences that bring reason to the subject matter• Develop innovative solutions for common usability issues• Implementations match the fidelity and intent of the original design• Effective cross-disciplinary collaboration: from engineering to art to production to game design• Generate comprehensive asset lists• Complete features and assets in a timely manner• Stay current with latest relevant technologiesRequirementsExperience• Degree in Graphic Design, UX, HCI, Art, Animation, or equivalent experience• 3+ years using visual design tools such as Photoshop and Illustrator• Demonstrated experience designing sleek, usable interfaces and/or graphic layoutsRequired Skills• Strong aesthetic sense and visual literacy: layout, color, visual hierarchy, and typography• Ability to use graphics and motion to document and communicate user flow, animation, andtransitions• Ability to design in a variety of styles• Strong written, visual, and verbal communication skillsPersonal Characteristics• Imaginative and innovative• Driven to create exceptional art assets and to constantly improve your craft• Comfortable sharing, inspiring, brainstorming, and communicating ideas and concepts• Empathy, not ego: committed to understanding and empathizing with users, always open todesign input and iteration• Passionate about design and technologyDesired Skills• Drawing or illustration• Experience using Adobe Flash• Familiarity with CSS and HTML• Familiarity with classic and current gamesAbout Filament GamesFilament Games is a game production studio that exclusively creates learning games. Our corecompetency is combining best practices in commercial game development with key concepts from thelearning sciences. Accordingly, our senior staff is comprised of individuals who are equal parts game andinstructional designers. Our “dual literacy” and high standards have earned numerous awards over thepast several years.Benefits: Filament Games is an awesome place to work. Why?• Our team is a creative, interdisciplinary group of people who are making a difference. Throughinnovative educational games we’re working to modernize education and revolutionize learning!• We believe that the best work – and the best life – comes from a health balance between workand play, discipline, and fun. Our office culture reflects this. For example, we have flexible workhours, LAN nights, grill outs, sketch nights, Show-n-Tells, ropes course outings, and theoccasional Nerf battle.• Our stylish, fun and relaxed office is conveniently located on the near-east side of Madison, alively city with a world-class university, vibrant tech industry and beautiful state capitol. Thenear-east side is a vibrant, mixed-use neighborhood near Lake Monona that offers affordablehousing, eclectic restaurants, music venues and retail stores- all within walking distance of ouroffice. Even better, we’re only two miles from the heart of downtown and the university.• Filament offers a competitive benefits package, including health/dental/vision care, short & longdiscounted gym membership, discounted parking, supplemental coverage through Aflac,generous paid time off and extended holidays.position that you would like to apply for.Please note: Specific information or materials are requested for some job postings. Be sure to includethe requested information, or your application will not be reviewed.Applicants will be considered for positions on the basis of qualifications and ability to perform the job forwhich they are applying without regard to race, religion, creed, sex, age, residency, national origin,disability, sexual orientation, marital status, or physical appearance. Minorities are encouraged to apply.
#J-18808-Ljbffr