Turtle Rock Studios
Lead Environment Artist
Turtle Rock Studios, Lake Forest, California, United States, 92630
At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.
We are looking for a Lead Environment Artist to be a part of our Environment Art team. As a Lead Environment Artist, you will be responsible for guiding high-level environment art quality from concept to completion. The right candidate for this position looks for opportunities to mentor and coach their team, while collaborating across disciplines to ensure gameplay spaces look visually interesting, are fun to play, and provide unforgettable experiences for our players. This role will report to the Art Director (Maps).
ResponsibilitiesLead the environment team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them.Lead team meetings and relay important studio information when requiredWork closely with department manager to provide mentorship and coaching for Environment team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting.Use a combination of modeling, texturing, and set dressing/world-building skills to help push the visual quality barHelp plan out and develop individual environments from prototype to final art qualityMaintain high-level environment art quality from concept to completion.Work closely with the Tech Art and Rendering team to ensure the environment team has sufficient tools for gathering and interpreting data for memory management and performance statistics.Collaborate with creative directors and other department leads to ensure that gameplay spaces look visually interesting, are fun to play, and provide unforgettable experiences for the player
Requirements7+ years of experience in game development with one or more shipped titles on multiple platforms in a senior/principal or leadership role for game environmentsA strong portfolio that demonstrates experience world building including modeling, texturing, and set-dressing environments for gamesMust be comfortable taking on responsibility for the development of complex environments while pushing the visual quality barDemonstrated experience working with modern FPS engines (UE4, UE5, etc.) and modern art pipelinesExperience working with a variety of modern art pipelines including modular, organic, and hard surface constructionDemonstrated experience working with realistic art stylesKeen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritizationAbility to maintain high-quality and consistent progressStrong leadership, mentoring, and teaching skillsStrong ability to interpret and adapt to general and flexible direction. Can thrive in a highly collaborative, team-oriented environment.Proficient in Maya, 3ds Max, or BlenderA passion for games and world building
PreferencesExperience with AAA First Person action titlesFamiliarity with asset tracking and issue tracking tools such as Perforce and JIRA
Benefits
Some of the benefits and perks our employees get to enjoy, include:100% Medical, Dental, Vision Coverage for you and your family401k MatchingProfit Sharing PlanStudent Loan Repayment Plan / College Savings PlanCareer Improvement PlanFlexible Work Arrangements - In-House, Hybrid, and RemoteGenerous Time Off PolicyCompany Events - In-Person Summer Family Bash + Halloween Party + Virtual EventsFully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $135,000-$180,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
We are looking for a Lead Environment Artist to be a part of our Environment Art team. As a Lead Environment Artist, you will be responsible for guiding high-level environment art quality from concept to completion. The right candidate for this position looks for opportunities to mentor and coach their team, while collaborating across disciplines to ensure gameplay spaces look visually interesting, are fun to play, and provide unforgettable experiences for our players. This role will report to the Art Director (Maps).
ResponsibilitiesLead the environment team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them.Lead team meetings and relay important studio information when requiredWork closely with department manager to provide mentorship and coaching for Environment team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting.Use a combination of modeling, texturing, and set dressing/world-building skills to help push the visual quality barHelp plan out and develop individual environments from prototype to final art qualityMaintain high-level environment art quality from concept to completion.Work closely with the Tech Art and Rendering team to ensure the environment team has sufficient tools for gathering and interpreting data for memory management and performance statistics.Collaborate with creative directors and other department leads to ensure that gameplay spaces look visually interesting, are fun to play, and provide unforgettable experiences for the player
Requirements7+ years of experience in game development with one or more shipped titles on multiple platforms in a senior/principal or leadership role for game environmentsA strong portfolio that demonstrates experience world building including modeling, texturing, and set-dressing environments for gamesMust be comfortable taking on responsibility for the development of complex environments while pushing the visual quality barDemonstrated experience working with modern FPS engines (UE4, UE5, etc.) and modern art pipelinesExperience working with a variety of modern art pipelines including modular, organic, and hard surface constructionDemonstrated experience working with realistic art stylesKeen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritizationAbility to maintain high-quality and consistent progressStrong leadership, mentoring, and teaching skillsStrong ability to interpret and adapt to general and flexible direction. Can thrive in a highly collaborative, team-oriented environment.Proficient in Maya, 3ds Max, or BlenderA passion for games and world building
PreferencesExperience with AAA First Person action titlesFamiliarity with asset tracking and issue tracking tools such as Perforce and JIRA
Benefits
Some of the benefits and perks our employees get to enjoy, include:100% Medical, Dental, Vision Coverage for you and your family401k MatchingProfit Sharing PlanStudent Loan Repayment Plan / College Savings PlanCareer Improvement PlanFlexible Work Arrangements - In-House, Hybrid, and RemoteGenerous Time Off PolicyCompany Events - In-Person Summer Family Bash + Halloween Party + Virtual EventsFully Stocked Kitchen + Sponsored Food Trucks
The estimated base pay range for this role is: $135,000-$180,000 USD
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.