Liquid Development
Senior 3D Environment Artist/World Builder
Liquid Development, New York, New York, United States,
Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.Check Us Out On ArtStation:https://www.artstation.com/liquiddevelopmentInterested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.We are currently seeking to add an experienced Senior 3D Environment Artist/World Builder. As an Environment Artist/World Builder with us, you will use your keen eye for detail and exceptional Substance, Zbrush and Unreal Engine skills to help us bring our games to realization. In return, you will be part of an experienced creative and supportive team working on various AAA titles!
Some of the cool stuff you'll be doing:
Adhere to a specific art style and address feedback given by your team leadsCollaborate with other artists and world builders to create interesting and immersive environmentsModeling environment geometry from simple level blockout to finished statesUV map and paint custom texture sets or trim sheets for levelsPolish up environments with detail objects, decals, VFX, and other set dressing elementsRequirementsWhat you'll bring to the table:
A strong
portfolio/demo reel
showcasing proficiency in environment art/world building for video games (**must submit to be considered**)5+ years of professional experience working as an environment artists/world builder in the video game industryKnowledge of 3D applications such as Maya, 3DS Max, Blender, etcWell versed in Substance Designer, Substance Painter and ZbrushStrong experience working with Unreal EngineA keen eye for level design, and the aesthetics for visual storytellingA strong interest in games and creating game environmentsExperience within game development crafting playable environments and understanding of how the environment affects gameplayBonus Points!Experienced working on multiple shipped titlesExperience building props, both organic and hard surface and traditional workThis is a fully remote
contract position
(with potential to convert) for applicants located in US, Mexico or Canada only. At this time, this position is
not available
to California residents.Due to the high volume of applications,
we kindly ask you to not reach out to the Liquid Development team
. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.BenefitsWhat's in it for you?If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:Work alongside dynamic individuals in the gaming industryWork within a company with upward career growth opportunitiesWork Fully RemoteFull Time Employment Benefits for applicants located in US only include:Medical, Dental, Vision benefitsVoluntary Long-term / Short-term Disability401K w/ company matchSalary RANGE: $75k - $80k per year ($35/hr to $38/hr)Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.PERSONAL DATA PROTECTION POLICYBy providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at
https://www.keywordsstudios.com/en/applicant-privacy-notice
.Role Information: ENStudio: Liquid DevelopmentLocation: Americas, United States, OregonArea of Work: Art ServicesService: CreateEmployment Type: Full Time, ContractorWorking Pattern: Remote
Some of the cool stuff you'll be doing:
Adhere to a specific art style and address feedback given by your team leadsCollaborate with other artists and world builders to create interesting and immersive environmentsModeling environment geometry from simple level blockout to finished statesUV map and paint custom texture sets or trim sheets for levelsPolish up environments with detail objects, decals, VFX, and other set dressing elementsRequirementsWhat you'll bring to the table:
A strong
portfolio/demo reel
showcasing proficiency in environment art/world building for video games (**must submit to be considered**)5+ years of professional experience working as an environment artists/world builder in the video game industryKnowledge of 3D applications such as Maya, 3DS Max, Blender, etcWell versed in Substance Designer, Substance Painter and ZbrushStrong experience working with Unreal EngineA keen eye for level design, and the aesthetics for visual storytellingA strong interest in games and creating game environmentsExperience within game development crafting playable environments and understanding of how the environment affects gameplayBonus Points!Experienced working on multiple shipped titlesExperience building props, both organic and hard surface and traditional workThis is a fully remote
contract position
(with potential to convert) for applicants located in US, Mexico or Canada only. At this time, this position is
not available
to California residents.Due to the high volume of applications,
we kindly ask you to not reach out to the Liquid Development team
. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.BenefitsWhat's in it for you?If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:Work alongside dynamic individuals in the gaming industryWork within a company with upward career growth opportunitiesWork Fully RemoteFull Time Employment Benefits for applicants located in US only include:Medical, Dental, Vision benefitsVoluntary Long-term / Short-term Disability401K w/ company matchSalary RANGE: $75k - $80k per year ($35/hr to $38/hr)Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.PERSONAL DATA PROTECTION POLICYBy providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at
https://www.keywordsstudios.com/en/applicant-privacy-notice
.Role Information: ENStudio: Liquid DevelopmentLocation: Americas, United States, OregonArea of Work: Art ServicesService: CreateEmployment Type: Full Time, ContractorWorking Pattern: Remote