Apple Inc. is hiring: Graphics Software Engineer - Apple Vision Pro in Sunnyvale
Apple Inc., Sunnyvale, CA, United States, 94087
Graphics Software Engineer - Apple Vision Pro
Apple is where individual imaginations gather, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver results from our collaboration to strengthen each other’s ideas. This happens because each of us shares a belief that we can create something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation running through everything we do. When we bring everyone in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something. Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space.
Description
Apple makes innovative technologies accessible for the creation of amazing user experiences. You will have the opportunity to work in a team developing system level frameworks enabling these experiences, in close collaboration with other innovative teams across Apple and VPG. The candidate for this role will be comfortable working in a dynamic and creative environment with an ambition to improve, innovate and explore these technologies to enable creators to surprise and delight our users. Engineers are expected to work quickly and smartly to help determine the viability of ideas and technologies. You will need a keen understanding of 3D engines, GPUs, Display stack and lower level programming and an ambition to improve, innovate and explore these technologies to enable creatives to surprise and delight our users. Strong candidates would be able to demonstrate keen comfort writing performant and realtime lower level code, designing and implementing performance graphic algorithms.
Minimum Qualifications
- BS in Computer Science, Computer Graphics, or a related field
- At least 2 years of relevant experience with the following:
- Programming skills and knowledge of a C Style language (C, C++, Obj-c, or Swift)
- Familiar with 3D graphics API (Metal, OpenGL, DirectX, CUDA, CG, or Vulkan)
Preferred Qualifications
- MS in Computer Science, Computer Graphics, or a related field, or PhD
- Prior experience with optical system design, computational displays, Image processing
- Familiarity with VR/MR development and limitations of human visual system
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 and $264,200, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics.
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