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Paramount Animation

Paramount Animation is hiring: Animation Technical Director in Los Angeles

Paramount Animation, Los Angeles, CA, United States, 90079

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Member Summary

Quick Summary (full description below):

Paramount Animation seeks a Technical Director (TD) to support artists and production teams by developing tools, workflows, and providing pipeline support across departments like Editorial, Story, and Art/Design. The role involves troubleshooting technical issues, enhancing production workflows, and collaborating with team members in a hybrid work environment.

Years of Experience Required: 2+ years developing ShotGrid-based tools/workflows (24+ Months)

Salary: $2,300 – $3,100 per week (45-hour week; $48.43–$65.27/hour)

Required Experience: ShotGrid development, advanced Python programming, pipeline troubleshooting, and pre-production workflows

Preferred Skills/Experience: Familiarity with industry tools (e.g., Maya, Nuke, Houdini), knowledge of machine learning tools, and USD workflows

Workplace Requirements: Los Angeles, CA; hybrid work model

Education Requirements: Required: Undergraduate or graduate degree in Computer Science, Computer/Electrical Engineering, Computer Graphics, or related field

Hard Skills Required: Advanced Python, ShotGrid, ShotGrid Toolkit, Linux/Windows/MacOS, and PySide/Qt for UI development

Soft Skills Required: Strong problem-solving, communication, organizational, and mentoring skills

Benefits: Not mentioned

Full Posting

Company Name: Paramount Animation

Job Title: Technical Director

Location: Los Angeles, CA

Requisition #: 41989

Job Summary:

Paramount Animation is seeking a Technical Director to provide technical support, develop tools and workflows, and troubleshoot issues across production teams for animated films. The TD will collaborate with artists, vendors, and other team members in a fast-paced production environment.

Responsibilities:

  1. Communicate with artists to identify and troubleshoot production issues.
  2. Gather requirements from stakeholders to develop robust software solutions.
  3. Provide ShotGrid support and enhance workflows for production teams.
  4. Create integrations for third-party and proprietary tools.
  5. Write and maintain documentation and training materials for workflows and tools.
  6. Work closely with vendors contributing to film production.
  7. Apply analytics to streamline studio operations.
  8. Mentor interns and contractors as needed.
  9. Assist with implementing USD best practices and workflows.

Basic Qualifications:
  1. 2+ years of experience developing ShotGrid-based tools/workflows in a production environment
  2. Advanced knowledge of Python, ShotGrid, Maya, and pipeline tools
  3. Proficiency in Linux, Windows, and MacOS platforms
  4. Strong understanding of pre-production workflows (e.g., Editorial, Story, Design)
  5. Experience developing user interfaces using PySide/Qt
  6. Exceptional problem-solving and communication skills

Additional Qualifications:
  1. Experience in animation, visual effects, or the game industry
  2. Familiarity with industry tools like Nuke, Houdini, and Unreal Engine
  3. Interest in machine learning and virtual production tools
  4. Experience with C++, MEL, and Qt interface design

Workplace Details:
Hybrid position based in Los Angeles, CA.

Compensation:
Weekly salary range of $2,300 – $3,100 for a 45-hour week. Rates include one hour of daily overtime. Starting pay depends on experience, location, and qualifications. Reference: ECNJOBID-3-67-103-209 in the application #J-18808-Ljbffr