Paramount Animation
Paramount Animation is hiring: Animation Technical Director in Los Angeles
Paramount Animation, Los Angeles, CA, United States, 90079
Member Summary
Quick Summary (full description below):
Paramount Animation seeks a Technical Director (TD) to support artists and production teams by developing tools, workflows, and providing pipeline support across departments like Editorial, Story, and Art/Design. The role involves troubleshooting technical issues, enhancing production workflows, and collaborating with team members in a hybrid work environment.
Years of Experience Required: 2+ years developing ShotGrid-based tools/workflows (24+ Months)
Salary: $2,300 – $3,100 per week (45-hour week; $48.43–$65.27/hour)
Required Experience: ShotGrid development, advanced Python programming, pipeline troubleshooting, and pre-production workflows
Preferred Skills/Experience: Familiarity with industry tools (e.g., Maya, Nuke, Houdini), knowledge of machine learning tools, and USD workflows
Workplace Requirements: Los Angeles, CA; hybrid work model
Education Requirements: Required: Undergraduate or graduate degree in Computer Science, Computer/Electrical Engineering, Computer Graphics, or related field
Hard Skills Required: Advanced Python, ShotGrid, ShotGrid Toolkit, Linux/Windows/MacOS, and PySide/Qt for UI development
Soft Skills Required: Strong problem-solving, communication, organizational, and mentoring skills
Benefits: Not mentioned
Full Posting
Company Name: Paramount Animation
Job Title: Technical Director
Location: Los Angeles, CA
Requisition #: 41989
Job Summary:
Paramount Animation is seeking a Technical Director to provide technical support, develop tools and workflows, and troubleshoot issues across production teams for animated films. The TD will collaborate with artists, vendors, and other team members in a fast-paced production environment.
Responsibilities:
Communicate with artists to identify and troubleshoot production issues.
Gather requirements from stakeholders to develop robust software solutions.
Provide ShotGrid support and enhance workflows for production teams.
Create integrations for third-party and proprietary tools.
Write and maintain documentation and training materials for workflows and tools.
Work closely with vendors contributing to film production.
Apply analytics to streamline studio operations.
Mentor interns and contractors as needed.
Assist with implementing USD best practices and workflows.
Basic Qualifications:
2+ years of experience developing ShotGrid-based tools/workflows in a production environment
Advanced knowledge of Python, ShotGrid, Maya, and pipeline tools
Proficiency in Linux, Windows, and MacOS platforms
Strong understanding of pre-production workflows (e.g., Editorial, Story, Design)
Experience developing user interfaces using PySide/Qt
Exceptional problem-solving and communication skills
Additional Qualifications:
Experience in animation, visual effects, or the game industry
Familiarity with industry tools like Nuke, Houdini, and Unreal Engine
Interest in machine learning and virtual production tools
Experience with C++, MEL, and Qt interface design
Workplace Details:
Hybrid position based in Los Angeles, CA.
Compensation:
Weekly salary range of $2,300 – $3,100 for a 45-hour week. Rates include one hour of daily overtime. Starting pay depends on experience, location, and qualifications. Reference: ECNJOBID-3-67-103-209 in the application
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