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Nintendo Software Technology Corporation in

CONTRACT - Character Artist II (NST) Job at Nintendo Software Technology Corpora

Nintendo Software Technology Corporation in, Redmond, WA, United States, 98052

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Nintendo Software Technology Corporation

CONTRACT - Character Artist II (NST) (Finance)


Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

** This is a CONTRACT position

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artists to help support our Art Department.

As a Character Artist II, you will have proven Substance Painter experience and a deep passion for creating stylized work. You'll have a portfolio reflecting a variety of 3D character models and textures and a history of working with art leadership to help visualize and develop visual targets. You will also have mentored less experienced artists on the team. If this sounds like you, then we'd love to see your portfolio!

DESCRIPTION OF DUTIES:

  1. Creates a variety of 3D character content that meets required direction and quality specifications.
  2. Creates 3D models and textures for characters.
  3. Creates animations for characters or other assets.
  4. Works with art leadership to help visualize and develop visual targets.
  5. Supports the growth of new or enhanced art development tools and techniques.
  6. Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
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