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ALTEN

Gaming Artist|13268 Job at ALTEN in San Diego

ALTEN, San Diego, CA, United States, 92189

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Job Description: Qualcomm's in-house Game Studio is seeking a skilled FX artist with Unity experience to help create visually compelling graphics in games, demos, and interactive interfaces for AR VR XR games and experience demos. Our ideal candidate will use their knowledge of 3D software & FX packages to craft amazing visuals for innovative interfaces, gaming scenarios and environments.

Qualcomm Game Studios is a highly independent team of innovators who thrive in a fun, laid-back startup environment where we are a family of engineers, product managers, producers, animators, and artists, building the next generation of technology and content for gaming on Snapdragon enabled platforms that impact hundreds of millions of consumers. We offer a highly collaborative fast-paced environment where each artist is encouraged to take on a generalist mentality and multiple disciplines to complete various projects.

Responsibilities

  1. Create all PFX textures, models, sprite sheets, animation systems and shaders.
  2. Conceptualize, create, and develop complex visually stunning real-time particle effects in Unity.
  3. Collaborate with artists, animators, directors, and programmers to implement effects.
  4. Ability to create assets from scratch and match an established style.
  5. Optimize particle system LODs to reduce processing and memory overhead for specific situations.
  6. Implement trigger events through the animation and blueprint systems.
  7. Provide accurate time estimates for implementing effects once concepts are approved.
  8. Become a strong contributor on a team creating captivating, visually compelling experiences.

Minimum Qualifications

  1. Experience in Photoshop & 3D packages (Maya or Houdini) & real-time, in-game FX systems.
  2. Skillful creator of particle simulations using Unity's built-in particle editor.
  3. 2 years production experience in Unity, Unreal, CryEngine in the video game industry.
  4. Comfortable working closely with small team sizes in a highly iterative environment.
  5. Self-motivated and able to estimate task length and deliver polished assets on time.
  6. Demo materials to include example videos of particle effect experience is required.

Preferred Qualifications

  1. 3 years FX production experience in Unity for game industry or VR experiences.
  2. Previously shipped PC or console titles as an FX artist using Unity.
  3. Unity scripting and/or Unreal blueprint experience.
  4. Ability to create high-end motion graphic animations.
  5. Skill(s) in other related disciplines 3D modeling, animation, illustration, UI.
  6. Experience in post-processing settings and how these affect particle rendering.

Education Requirements

Preferred: A BFA or BA degree in art, design graphics or have received equivalent on-the-job experience.

COVID-19 Hiring Update

We’ve transitioned to a Work-From-Home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote WFH position. We understand each person's circumstances may be unique and will work with you to explore other options as we transition back into the San Diego office.

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