ZILLION TECHNOLOGIES, INC
ZILLION TECHNOLOGIES, INC is hiring: Unity Animator in Washington
ZILLION TECHNOLOGIES, INC, Washington, DC, United States, 20022
Job Description
Job Title: Unity Animator
Fully Remote - Six Month Project with possible extension
Mobile/Tablet animation experience
Experience working with programs for Children
Key responsibilities of a Unity Animator:
- Animation Creation:
- Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions.
- Utilize motion capture data or hand-key animation techniques to achieve desired movement quality.
- Optimize animations for performance within the game engine.
- Animator Controller Setup:
- Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input.
- Set up triggers and parameters within the Animator Controller to dynamically control animation playback.
- Collaboration:
- Work closely with character artists to ensure animations align with the visual design of characters and environments.
- Collaborate with game designers to implement gameplay mechanics through animation.
- Communicate animation needs and provide feedback to other team members.
Qualifications:
Required Skills:
- Proficient in Unity Animation System: Deep understanding of the Unity Animator component, state machines, transitions, and animation blending techniques.
- 3D Animation Skills: Strong foundation in 3D animation principles, including keyframing, timing, weight distribution, and character articulation.
- Artistic Vision: Ability to translate design concepts into compelling and expressive animations.
- Technical Skills: Knowledge of animation optimization techniques to maintain performance in real-time gaming environments.