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Dolby Laboratories

Staff Software Engineer - XR & Immersive Content

Dolby Laboratories, San Francisco

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Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a

Flex Work

approach that is truly flexible to support where, when, and how you do your best work.Dolby’s consumer

entertainment

and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.We're looking for a passionate, experienced developer to revolutionize how artists bring XR to life. If you love to solve complex software and hardware challenges, collaborate with industry leaders, and solve for user needs, this is your chance to make a lasting impact. Come build the tools that will define the next era of entertainment!Job Responsibilities:

Build cutting-edge Dolby Atmos content creation tools for XRDiscover, develop, and deploy immersive content creation workflowsCollaborate with engineering and research teams to prototype and productizeCollaborate with B2B XR partners to gather professional user feedbackMentor junior engineers and contribute to the technical direction of the teamStay current with industry trends and emerging technologies for XRCandidate Requirements:

Bachelor's or Master's degree in Computer Science or Software Engineering fields, or equivalent experience5+ years professional software development experienceExpertise with C++ or C# programming and debuggingDeep experience with Unity (preferred), Unreal Engine, or plugin development using JUCE or Max MSPFamiliarity with spatial audio content creation tools and digital audio workstations (DAWs) such as Avid Pro Tools and Apple Logic ProExperience developing and shipping XR (AR/VR/MR) applications for Meta Quest (Horizon OS) or Apple Vision Pro (visionOS)Experience with real-time programming, rendering, and optimization, including inter-process communicationWorks collaboratively in an agile environmentPreferred Qualifications:

Strong UI/UX and user-centric design skillsProficiency in Python and pytestExperience with any of the following: live production, audio/video post-production, media streaming, game development, game audio middleware like Audiokinetic Wwise, or video content creation tools such as Adobe Premiere Pro or Blackmagic DaVinci ResolveExperience with NVIDIA Omniverse Cloud and Universal Scene Description (OpenUSD)Experience with spatial imaging workflows, graphics programming frameworks like Halide, or graphics APIs like Vulkan, Metal, or OpenGLExperience with AI-assisted software development and testingExperience with secure-by-design principles, especially memory-safe programming and analysisA passion for XR entertainment!

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