Software Engineer (Video Games) Job at Airstrafe Interactive in T...
Airstrafe Interactive - Torrance, CA, United States, 90504
Work at Airstrafe Interactive
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Airstrafe Interactive provided pay range
This range is provided by Airstrafe Interactive. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
$80,000.00/yr - $150,000.00/yr
Software Engineer (Games) – Full-Time, On-Site in Torrance, CA
Join the team behind Saleblazers https://store.steampowered.com/app/1419850/Saleblazers/!
How long can you survive on a hostile island as a humble shopkeeper?
Saleblazers is an open-world multiplayer survival shop simulator where you live off the land, build a cozy shop, and fend off nightly horrors. Grow your business, survive the night, and plot your escape—solo or with friends.
You’ll work on Saleblazers and future titles building game systems, testing features, and collaborating closely with designers to craft fun, memorable gameplay. Our large codebase supports a 3D open world, AI simulation, combat, stats-heavy mechanics, narrative quests, and multiplayer networking—so expect fun challenges and lots of variety!
- Wielding anything players can pick up as a weapon to define their roles and playstyles
- Building a custom retail empire
- Hiring NPC employees to automate shopkeeping
- Constructing electricity generators to power late-game items like self-checkout machines
- Selling to dynamic AI customers with unique needs and budgets
- Gathering, fishing, farming, crafting, buying, fighting for, or stealing to stock store shelves (beware of the police!)
- A main narrative campaign that takes players across three handcrafted biomes, each with its own boss, storylines, and challenges
- Surviving a hostile island environment, solo or in multiplayer
- Coding side quests, mini-bosses, and special orders that bring the open world to life
- Fishing in local waters and tending gardens
- PvP invasions and proximity voice chat for unpredictable fun
- Dedicated server support
- Researching and crafting over 150 items
Bring your best clean, modular code—there’s plenty to build!
Qualifications
- Proficient in designing, developing, implementing, and maintaining gameplay systems in Unity using C# (e.g., physics, animation, audio, scripting, networking)
- Experience writing efficient code and working with client-server network architecture
- Skilled in AI behavior tree design for open-world, faction-based environments with reactive NPCs
- Strong debugging, optimization, and profiling skills (CPU, GPU, memory, networking)
- Comfortable maintaining and improving large, existing codebases
- Solid understanding of game performance and memory constraints
- 1+ years of professional experience and at least one shipped title as a Gameplay Programmer or equivalent
- Strong background in multithreading, advanced 3D math, and system architecture
- Excellent written and verbal communication, with strong time management skills
- Self-motivated, collaborative, and passionate about game development
- Bachelor’s degree in Computer Science or a related field
Company Information
Airstrafe Interactive (www.airstrafeinteractive.com) is an indie studio dedicated to creating immersive experiences that maximize self-expression. We’re committed to delivering satisfying games that inspire wonder and enjoyment! Chat with us at discord.gg/saleblazers.
Other Information
All submitted information is strictly confidential and will not be shared with third parties. Airstrafe Interactive is an equal opportunity employer.
Seniority level
- Entry level
Employment type
- Full-time
Job function
- Engineering and Information Technology
Industries
- Computer Games
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