Technical Sound Designer (Horizon)
META - Burlingame, California, United States, 94012![META](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
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Overview
Creative Audio is looking for a technically-oriented Sound Designer to join our award-winning team. Help build the next generation of Social VR in Meta’s Horizon. The role reports into the Sound Design team, but involves working closely with the Engineering, Art, and Product Design teams to specify sound functionality, realize advanced implementations, optimize performance, refine tooling, and solve difficult bugs. It’s a critical-thinking and problem-solving role with a long runway for creativity and innovation.
Required Skills:
Technical Sound Designer (Horizon) Responsibilities:
Design innovative solutions to unique opportunities in immersive audio
Collaborate with multi-functional teams to achieve compelling experiences
Partner closely with Engineering on audio functionality, performance, optimization, and diagnosing bugs
Learn, support, and refine a complex cross-functional development environment and pipeline
Support other Sound Designers with advanced implementation and functionality
Understand and collaborate on the long-view compromises between quality and performance
Participate in quality reviews, giving and receiving constructive feedback
Advocate for audio and champion quality throughout the product
Minimum Qualifications:
Minimum Qualifications:
4+ years of professional sound design and implementation experience focused on high-quality games or other interactive experiences
Experience implementing advanced scripting layers (visual scripting, C#, JavaScript, etc.). Experience modifying and debugging game engines (Unity, Unreal, etc.)
Experience implementing, modifying, and debugging audio middleware (Wwise, FMOD, etc.)
Experience with version control systems on large teams (Perforce, Git, etc.)
Proven cross-functional communication skills
Experience thriving in a fast-paced and quickly evolving environment
Preferred Qualifications:
Preferred Qualifications:
Experience developing for AR/VR
Experience working with spatialized audio in an interactive environment
Applied proficiency in C, C++, and C#
Applied knowledge of object oriented design principles
Strong understanding of 3D math, linear algebra, and techniques
Experience with real time networking features (i.e., synchronous multiplayer games)
Public Compensation:
$137,000/year to $191,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.