UI/UX Design Director
Gamefam - Los Angeles, California, United States, 90079![Gamefam](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Gamefam
Overview
- Apply
Overview
We aim to deliver the most authentic games and highest quality. We combine experienced mobile F2P producers, designers, and live ops managers with top native dev talent to create a one-of-a-kind, creative production and live operations hybrid powerhouse!
Our mission is simple:
Amazing experiences for amazing communities.
And the
COOL est part of working at Gamefam is how we win, together. We do this through
Collaboration , taking
Ownership , delivering
Outstanding
work, and cultivating
Leadership
at every level (aka, living our values).Job Summary:Gamefam is looking for an experienced UX/UI design director to guide our team through all phases of interface development, over multiple projects and genres. You are a diligent student of the best and newest game interface, across all platforms. You're comfortable making a wireframe, creating the perfect 'play' button, or picking fonts for a UI style guide. And you're an empathetic soul who intuits how interfaces can frustrate or delight our players. You are able to serve as a coach and mentor to our UX/UI Designers, giving them clear, actionable, and constructive feedback on their work, to set them up for success and growth.Responsibilities:Collaborate with the other producers, directors, and the UX/UI team, to set a clear vision and project-level priorities for the user experience across the whole game, driving execution during development and in live service.Lead the charge and be hands-on in the creation of intuitive responsive designs across multiple platforms (iPhone, Android, Web, Mobile web).Work self-directed with little supervision to create various iterations of UI/UX opportunities to solve problems.Be comfortable working in a prototype phase of development that can scale up to full production.Clearly depict your design using whatever tools necessary, including but not limited to interactive prototypes, hi-fidelity mock-ups, or wireframes.Defining best practices for the UX/UI discipline within the studio.Qualifications:2+ shipped mobile titles as UX Lead.5+ years experience working on Game UX and UI.Leadership history on prior projects.Excellent personal, written and oral communication skills.Fluency in best practices for interaction design, design thinking, UX principles and methodologies, and proficiency mentoring others in these areas.Skilled with industry tools: Illustrator, XD, Figma, Photoshop, Sketch.Experience working in game engines: Unreal, Unity, or equivalent.Strong sense of graphic design, font, color.Portfolio or demo reel that demonstrates breadth of skill, styles, genres.3+ years game industry experience.Nice to Haves:Traditional illustration/fine arts training.Experience in mobile, console, and PC interface development.3+ shipped titles.BFA (or higher).Love for games, and who play them regularly.Roblox Development experience.Highlights of Perks and Benefits:Remote Flexibility.Unlimited PTO.Company-wide shutdown between Christmas and New Years.Comprehensive insurance package including medical, dental, vision, disability & life insurance.401K.WFH Stipend.More surprises when you join!The base pay for this position is $60,000 – $115,000. In specific locations, the pay range may vary from the range posted.Seniority level
Mid-Senior levelEmployment type
Full-timeJob function
Engineering and Information TechnologyIndustries
Technology, Information and Internet
#J-18808-Ljbffr