Animator, 3D · Behaviour Interactive
Anima - Seattle, Washington, us, 98127![Anima](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Anima
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Overview
Dead by Daylight . Join us and be a part of the future of interactive entertainment!
Do not pass up this chance, apply quickly if your experience and skills match what is in the following description.At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.As a 3D Animator for Dead by Daylight, you will be a crucial part of the animation team, tasked with bringing a diverse range of assets to life. Your role will involve creating, adapting, and refining animations to enhance the overall gaming experience and ensure that the movements and behaviors in the game are realistic and engaging.Dans ce rôle vous devrez:
Appliquer de façon efficace les principes de base de l’animation afin de créer un produit de haute qualité;Comprendre les intentions du design de jeu et pouvoir créer les listes d’animations requises pour des personnages simples;Pouvoir adapter votre style à des produits connus;Éditer ces animations dans le moteur de jeu.Ce que nous recherchons:
Diplôme d'étude en animation 2D ou 3D;Minimum de 5 années d’expérience en tant qu'animateur 3D;Expérience dans la production d’animation « ingame»;Portfolio démontrant une bonne connaissance des principes de l’animation;Bonne connaissance de l’anatomie humaine;Connaissance de Maya ou autre logiciel d’animation 3D;Connaissance de Unreal;Sens de l’observation et bonne connaissance de la production d’un jeu vidéo;Votre portfolio est requis lors de l'application.In this role you will:
Effectively apply animation principles to create high-quality animations;Understand game design intention and can list required animations for simple behaviour;Adapt your work to create new animations based on existing brands;Edit your animations within a game engine.What we’re looking for:
Experience in making animations for a video game;Portfolio and resume demonstrating an extensive understanding of the principles of animation;Good knowledge of human anatomy;Expertise in Maya or other equivalent 3D software;Knowledge of Unreal engine is an asset;Good knowledge of a video game production;A portfolio is mandatory with your application.
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