Manager, Sound Design - VALORANT
Riot Games - Los Angeles, California, United States, 90079Work at Riot Games
Overview
- Apply
Overview
Hit Apply below to send your application for consideration Ensure that your CV is up to date, and that you have read the job specs first.As an Audio Lead on the Valorant Characters pod, you will be responsible for managing a small team of audio discipline members to deliver sound design and voice over for Agents. You will help develop and execute the audio vision, strategy and products for major features and areas of development, always keeping competitive integrity and player satisfaction in mind. Your work and your team’s work will help establish and push the quality bar of the product, and your peers and direct reports will learn and improve from your innovation in process.Responsibilities:Sound design content creation and implementation for Valorant characters.Record, edit, and design sound effects for game characters, new features, major systems, and other areas using industry standard methods and toolsRecord sound effects both in studio and in the field using industry standard microphone techniques and hardwareCreate sound design, voice-over processing and audio integration that supports and enhances the vision and goals of the productCreate work proposals for the Characters pod including headcount, time estimates, and delivery / quality targetsDevelop and execute the audio vision and strategy for a major piece of content, new feature or area of development.Collaborate with initiative/product leadership to establish specific sound design, voice over and music goals and objectivesDefine and manage audio objectives, goals, timeline, etc. for their content team or productLeverage sound design and VO content and implementation to relay important gameplay information while maintaining competitive integrity.Manage sound designers and VO sound designers on the Characters pod.Collaborate with members of game design, narrative, and production teams to shape Valorant’s VO triggering systemCollaborate with and manage outsourced audio content and implementation teamsRequired Qualifications:Bachelor’s degree in Audio/Music Engineering or equivalent experienceA minimum of 5 years of professional experience designing key audio systems, including multidisciplinary planning, audio middleware implementation, and results validationExperience with sound design in the games industryExperience implementing audio in Unreal EngineKnowledge of sound design creation tools (DAWs, plugins, synths, etc.)Knowledge of audio middleware (Wwise, FMOD, Miles, etc.)Professional experience with testing and debugging implemented sounds within enginePeople management including performance management, craft guidance, and career growth plansFor this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.Riot Games fosters a player and workplace experience that values teamwork embodied by the
Summoner's Code
and
Community Code
. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of
thriving together
and our ongoing work to build the
most inclusive company in Gaming
.#J-18808-Ljbffr