Principal Animation-Physics Engineer
Activision - Los Angeles, California, United States, 90079![Activision](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
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Principal Animation-Physics EngineerRequisition ID:
R023795Job Description:
Your PlatformFounded in 2002, Infinity Ward is the original studio behind the Call of Duty franchise. The titles developed by Infinity Ward have won more than 200 'Game of the Year' awards and 100 'Editor's Choice' awards, among many other industry accolades. Some of our previous titles include: Call of Duty: Ghosts, Call of Duty: Infinite Warfare, and most recently, Call of Duty: Modern Warfare. Infinity Ward employs more than 250 people in Woodland Hills, Calif., just outside of Los Angeles.A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at
https://www.infinityward.com/ , on Facebook at
https://www.facebook.com/InfinityWard/ , and
@InfinityWard
on X.Your MissionInfinity Ward is looking for a dedicated Principal Animation/Physics Engineer with a strong interest in crafting scalable systems and behaviors.From massive dataset processing and rapid iteration workflows to ever-increasing networked and local map dynamicism, the successful candidate will be ready to tackle various engineering challenges vital to delivering believability and style across diverse situations and expansive game modes.Work with design/art teams and other engineers to architect, prototype, and implement new features to expand our limits and deliver increased believability continuously.Develop and upgrade workflows to allow the efficient building, improvement, and debugging of animation and physics behaviors for content teams and engineers alike.Support and proactively collaborate with team members at Activision studios across the world.Minimum Requirements:10+ years of professional programming experience with a recent focus on complex datasets, content iteration, and networking for video games.Expertise in C / C++ in multithreaded environments.Strong 3D math and linear algebra.Bonus Points:Experience programming on multiple game consoles.Experience with first-person shooters and multiplayer action games.Our WorldActivision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology, and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect.RewardsWe provide a suite of benefits that promote physical, emotional, and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;401(k) with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company. You can learn more by visiting
https://www.benefitsforeveryworld.com/ .In the U.S., the standard base pay range for this role is $167,500.00 - $309,876.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.
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