Stardock Corporation - Plymouth, Michigan, United States, 48170 1 months ago
Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Seni...
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Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.
Primary Responsibilities Include:
Develop and implement new and existing rendering techniques.Create and optimize shaders and materials to run on a variety of platforms and machine specifications.Develop systems for animations and special effects.Work with the technical art team to create editors and tools that help improve the art pipeline.Education and/or Experience Desired:
Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.5+ years experience creating materials and shaders.Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.A passion for optimization and familiarity with optimization tools.Self-motivated, likes to identify and solve problems.Very strong C++ background.Familiarity with Unreal Engine is a plus.