Senior Graphics Engineer
Stardock Corporation - Plymouth, Michigan, United States, 48170![Stardock Corporation](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Stardock Corporation
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Overview
Primary Responsibilities Include:
Develop and implement new and existing rendering techniques.Create and optimize shaders and materials to run on a variety of platforms and machine specifications.Develop systems for animations and special effects.Work with the technical art team to create editors and tools that help improve the art pipeline.Education and/or Experience Desired:
Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience.5+ years experience creating materials and shaders.Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination.A passion for optimization and familiarity with optimization tools.Self-motivated, likes to identify and solve problems.Very strong C++ background.Familiarity with Unreal Engine is a plus.