Overview:The Walt Disney Company is a world-class entertainment and technology leader. Walt’s passion was continuously envisioning new ways to move audiences around the world—a passion that remains our touchstone in an enterprise that stretches from animation, theme parks, resorts, and a cruise line to sports, news, movies, and various other businesses. Uniting each endeavor is a commitment to creating and delivering unforgettable experiences, and we’re constantly looking for new ways to enhance these exciting experiences.The Disney Branded Television (DBT) group oversees the creation, development, and production of live-action and animation television content for children, teenagers, and families under the Disney brand through the Disney Television Animation studio. This content is aired on the group's various cable channels, including Disney Channel, Disney Junior, Disney XD, and the Disney + Streaming platform. DBT works on developing original series, movies, and other content that align with Disney's family-friendly brand image and appeal to its target audience. These television properties could include distribution deals, marketing strategies, and brand management.Because of DBT's strong use of commercial and custom software technologies to create its products, its use of technology, engineering, development techniques, and software is essential to its production operations and workflows. We’re seeking an intellectually curious, business-savvy, analytical powerhouse to join the Disney Branded Television Technology team as a Senior Software Engineer in Test. In this role, you will develop and support solutions across DBT: Productions and Development.Responsibilities:The SPPE is a pipeline engineer responsible for developing the Studio’s production tracking and management toolset. This includes designing and developing pipeline scripts and applications and maintaining the existing pool of pipeline scripts and applications for the Television Animation business unit.A high-level breakdown of the Pipeline Engineer’s responsibilities follows:Analyzing pipeline software procedures and problemsEvaluating the effectiveness of existing software solutionsMaking recommendations to improve production software output, efficiency, and workflowSoftware analysis and designCode testing/integrationHigh-level support of developed codeThe SPPE partners with the technology department’s management, department staff, and production personnel to determine the Studio Pipeline needs. Additionally, the SPPE reviews existing pipeline software capabilities to decide what changes can be made within existing solutions and when new solutions must be added to provide solutions - whichever meets productions need in the timeliest manner and fits within the specific budget.The SPPE is responsive to our environment’s critical production timelines and is able to analyze bugs or other software glitches, track them to the corrupted code, implement timely repairs, and make recommendations for avoiding similar situations via code/software/system changes and code management procedures.Basic Qualifications:4 years+ working in a production pipeline software development environment or equivalent experience.Proficiency in:Windows PowerShell and Linux command line functionsPythonGitSoftware development and scripting for DCC applications such as Photoshop, Maya, Nuke, HoudiniSoftware development and scripting for Production Workflows and Production tracking applications such as ShotGrid, Ftrack, etc.Must be able to work independently with technical and non-technical staff to determine system needs.Strong documentation techniques and creativity in developing easy-to-use tools and “quick fixes”Able to communicate technical information effectively – both written and verbally.Able to strategically solve complex technical issuesAble to learn and work in a fast-paced, production-critical environmentMust be well-organized and detail oriented.Must be familiar with Television or Film production or any other fast-paced environment.Bachelor of Science in Computer Science, Computer Graphics, or Bachelor of Arts in Film and Animation Production, or equivalent industry experience required.Preferred Qualifications:Proficiency in one or more of the following technologies:C/C++, Python back-end developmentOpenImageIO, OpenColorIO.Nuke, Maya, ShotGrid, FTrack development.Thinkbox DeadlineThe hiring range for this position in Glendale is $112,600 to $151,000 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
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Studio Production Pipeline Engineer (PH)