Environment Artist
Splash Sports - New York, New York, United States,![Splash Sports](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Splash Sports
Overview
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Overview
Responsibilities:
Collaborating with artists, designers, and other disciplines to create engaging and appealing gameplay environments for our upcoming Ashes of Creation MMO franchiseCreate AAA game environment quality assets and textures in a grounded high fantasy style inline with the project's visual aesthetic and technical direction (references, documents, project meetings, etc.)Integrate assets and textures created into the game engine’s pipeline, as well as using the in game engine tools to support these assets in production. (Shader Tool, Asset Composer, World Outliner, Gaea, Collision setups, Performance Tools, etc)Verify the quality of work imported into the game, and make improvements when necessaryUse specific project tools and relevant content creation software to achieve best results and meet specified scheduling deadlinesTake constructive feedback and integrate those changes effectivelyIterating on game assets and environments with fellow artists via paint overs, studies, and group critiques to improve the look and gameplayEfficiently use current game development methodologies, (texture space optimization, texel density, appropriate polygon counts, mindful of object placement draw calls, and general game optimization practices, etc.)
Qualifications:Highly proficient with 3ds Max, ZBrush, Substance, Photoshop or equivalent 3D and 2D softwareDemonstrated ability to create high quality work in a realistic / high fantasy style within technical constraintsAbility to create PBR materials and all associated maps for new or existing assetsStrong design instincts and ability to create environments that support and enhance gameplayArtistic ability to visualize entire levels and detail with minimal concept art and direction if neededStrong understanding of color, form, shape, structure, and silhouetteCan model and texture from supplied conceptsExceptional eye for proportion, scale, surface properties and lightingSelf-motivated, driven, with excellent communication skills and a team-player attitude