LiveOps Producer
2K Games, Inc. - Los Angeles, California, United States, 90079![2K Games, Inc.](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at 2K Games, Inc.
Overview
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Overview
To be considered for an interview, please make sure your application is full in line with the job specs as found below.2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us!
At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!
What We Need2K is looking for a Live Ops Producer to join the publishing team focused on a new AAA IP. The Live Ops Producer oversees and coordinates the publishing components that directly impact the development of the game. This role requires the management of multiple moderately sized projects or workstreams on a single AAA product, particularly those directly focused on publishing’s needs for the development studio.
What You Will Do
Establish, maintain, and improve relationships with an internal development studio and publishing support teams such as legal, localization, QA, Marketing, etc.
Build project workback schedules, plans, and related tracking artifacts to help guide both the studio and publishing teams.
Ensure projects are set up for success in hitting quality targets through deep collaboration with both studio development and publishing Quality Assurance teams.
Develop product and feature budgets and schedules and maintain forecasts of the budget, anticipating, identifying, and resolving overruns.
Apply industry best practices for live service development and operations.
Serve as an advisor and counselor to both the Game Operations Lead and Head of Operations.
Coordinate with industry first-parties (Sony, Microsoft, Valve, etc.) to shepherd projects throughout their certification and release management lifecycle(s).
Coordinate with internal support partners to ensure alignment and timely execution of milestone deliverables.
What Will Make You a Great Fit
3-5+ years of experience in internal or external game development or publishing.
2-3+ years of experience working on a Live game or service.
Excellent communication skills (verbal and written), time and project management skills.
Ability to assess quality and foresee development challenges during the various phases of product development.
Ability to identify areas of mis-alignment between cross functional teams and develop strategies to resolve in a timely manner.
Strong fiscal sense in leading budget and scope expectations.
Bonus Points
Experience with AAA products.
Experience shipping console & PC or mobile titles and detailed knowledge of those platforms.
Passion for multiplayer online video games.
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