Technical Artist
Stardock Corporation - Plymouth, Michigan, United States, 48170Work at Stardock Corporation
Overview
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Overview
Primary Responsibilities Include:
Evaluate artists' needs, identify issues, and create Blueprints, tools, and scripts to support the art creation process.Support art team with tool setup and deployment, troubleshooting, and ensuring tools and pipelines are operational.Help design, manage, and implement technical aspects of art within the creative and technical specifications of the game.Exhibit a high degree of technical knowledge about current industry content workflows, tools, and pipelines.Champion best practices and actively maintain comprehensive documentation.Education and/or Experience Desired:
3+ Years professional experience in game development as a Technical Artist.3+ Years professional experience working with Unreal Engine and Blueprints.Degree or certification in related field.Effective communication, teamwork and collaboration skills with different audiences: artists, engineers, managers, designers, etc.Experience with standard industry tools such as Maya is preferred.Experience scripting/programming in Python, C++, C# is preferred.Experience with Houdini and Niagara is a bonus but is not required.