Senior 3D Artist (6 mo Contract)
Jam City - Burbank, California, United States, 91520![Jam City](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Jam City
Overview
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Overview
To successfully execute the role, the candidate must have strong visual design skills with an emphasis on modeling, UV mapping and texturing for games. A firm grasp of form, color and light is essential. Able to take creative direction and share it with internal and external teams, identify new techniques or tools to maintain and improve quality. Act as mentor and subject expert for 3D development. Rigging experience is a plus.
Open to fully remote candidates willing to work PDT hours
RESPONSIBILITIES
Create and optimize mobile-device low-poly 3D models for production, including characters, environments and propsCreate textures in various executions, from stylized to realisticFix existing art assets by editing UVs and textures, basic modeling practices, and screen shot/ reference generation.Participate in visual critiques and brainstormsAssist Technical Artists in designing, implementing and maintaining 3D pipelinesQUALIFICATIONS
5-7 years of gaming experience on mobile (preferred), console or PC products7+ years of experience working with Maya or other 3D art packagesA strong portfolio/demo-reel showcasing mastery of low-poly modeling, lighting, and the creation and application of textures.Expert level understanding of mapping UVs for efficient texture use and consistent pixel densityAbility to optimize textures and models for mobile devicesUnderstanding of of human and animal anatomyAbility to interpret concepts and rougher turnaroundsUnderstanding of rigging and animation principlesSkills translating from concept art and reference art/materials to 3D models and texturesExpert eye for composition, layout, color theory, form, scale and level of detailAble to meet deliverables and drive your work to completion within specified timelinesGreat communication skills, both written and verbal, and a collaborative work ethicExhibits a mastery of industry standard 3D software (Maya, Photoshop, Zbrush)Understanding of video game production phasesA strong understanding of UnityArt degree or equivalent work experienceKnowledge of Substance 3DAbility to give and receive constructive feedbackSense of humor and optimistic approachAble to multi-task like a proPassion for video games a must!NICE TO HAVE
2D art skillsExperience with GITExperience with or affinity for Disney/Pixar
In compliance with local law, we are disclosing the compensation for this role. The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance. Pay Range: $94,000 - $123,000 salary per year.