Concept Artist
META - Atlanta, Georgia, United States, 30383![META](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at META
Overview
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Overview
The Concept Artist is responsible for creating development art, helping teams execute designs that will define the future of AR/VR. Our creative teams, spread across several locations, are focused on creating content that invites users to engage in social, immersive, real-time experiences. If you're excited about forging into new territory, creating industry-leading art in a variety of styles and genres, Meta may be the home for you.
Required Skills:
Concept Artist Responsibilities:
Define and evolve artistic direction, vision and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders.
Support R&D and prototyping to reach creative solutions to technical challenges.
Collaborate on the creation of style guides and related materials for internal and external teams.
Communicate visual goals with cross-functional internal and external partners.
Create production concepts and polished 2D marketing assets.
Manage expectations for cross functional partners.
Ability to collaborate and iterate based on the team's needs.
Minimum Qualifications:
Minimum Qualifications:
3+ years of experience in game development as a Concept Artist or equivalent experience in film or TV.
Experience to clearly articulate visual vision to a team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the desired visual goal.
Experience to define and drive varied art styles, from stylised to realistic.
Knowledge of art and visual design principles and techniques relating to environment design.
Understanding of art pipelines including: art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development.
Organizational skills with the experience to work on multiple projects, set priorities, and meet deadlines and expectations.
Preferred Qualifications:
Preferred Qualifications:
Experience with visual development and/or architectural visualization.
Knowledge of emerging technologies.
Knowledge of 3D software packages such as Maya, 3DsMax, Blender..
Technical understanding of standard game engines such as Unity or Unreal and art pipelines.
Virtual reality experience (Rift, Vive, GearVR, etc.).
Public Compensation:
$149,000/year to $205,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.