Concept Artist
Third Kind Games Ltd - Brush, Colorado, United States, 80723![Third Kind Games Ltd](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Third Kind Games Ltd
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Overview
We are a diverse team of people. We are collaborative, open-minded creatives who embrace ideas and knowledge from everyone in our team, with the aim of developing and inspiring ourselves, our projects and our games.Work life balance and flexibility are very important to us and our team. At TKG we offer a place where our team can be their most creative, imaginative and confident selves. We want all of our team to feel valued, appreciated, and free to be who they are at work. TKG recently received a GOLD Award in Mind Charity’s Workplace Wellbeing Index, recognising our dedication to our team’s mental health and wellbeing.Role Overview
Working closely with colleagues and customers to develop and deliver the desired Concepts for the game and a unique player experience.Having the initiative and motivation to work freely on all areas of Concept and asset creation.Working with a highly experienced team to generate innovative and high quality Concepts.Strong artistic skills combined with a problem solving attitude.What we are looking for from a Third Kinder
You would:Demonstrate strong Concept technical and visual skills, which are evidenced in your portfolio.Be motivated by creative freedom, ground-breaking challenges, and unknown territory rather than being guided by specs and detailed requirements.Contribute to Scrum meetings, creating innovative solutions for our games and helping drive the development of the project and the team.Be a team player, but also work on your own, whilst knowing when to ask for advice from your colleagues.Demonstrate a good, fundamental understanding of game development processes.Be naturally inquisitive and keep up to date with emerging technologies and industry trends and developments.Be highly adaptable and a great problem solver.2+ years' industry experience working on gaming titles.Knowledge of 2D software.Good digital sculpting skills in Z-Brush.Collate and prepare exciting visual material to define and improve the content of the game.Experience using game engines including Unreal.Good communication skills and an eye for detail.Proven ability working in a team.Skills it would be great to have
Experience with:Other game engines such as Unity
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