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AGS - American Gaming Systems

Technical Artist

AGS - American Gaming Systems, Atlanta, Georgia, United States, 30383


Technical ArtistThe Technical Artist is a critical role, a bridge between the Game Artists and Game Engineer. The Technical Artist must be proficient in Unity. Must have ample experience with Unity animation, Unity particle engine, Generation of custom shaders and special effects.Primary Objectives:Working cooperatively with a Game Designer and/or Game Producer, as well as art team members and Game engineer.Building Runtime 3D animations in Unity.Designing Runtime Particle effects.Generating Game cabinet lighting.Designing/building special effects in Unity.Skills/Requirements:Portfolio preferableLocal applicants encouraged, or willing to relocate on own5+ years Professional Job Experience.Bachelor's degree in art/sequential art or equivalent.Brainstorm and conceptualize ideas (produce concept sketches and quick concept edits).Excellent communication skills and organizational skills.Ability to take and give constructive feedback.3D program( Maya, C4D, MAX etc) and Unity skills.Highly proficient with PhotoshopCasino Industry experience is a huge plus.Note: All offers are contingent upon successful completion of a background check*Posted positions are not open to third party recruiters and unsolicited resume submissions will be considered free referrals.AGS is an equal opportunity employer.