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techart.online - Jobboard

Senior Technical Artist - Certain Affinity (Austin, TX)

techart.online - Jobboard, Oklahoma City, Oklahoma, United States,


The good news? We’ve just finished the first milestone in turning tech-artists.org into a legal nonprofit! This is going to help ensure the stability and longevity of the site and the community.The bad news? We’ve only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year’s hosting costs to cover the IRS filing fees.So … how about hitting the tech-art tipjar to help keep the site up and healthy?Job Description

Would you like to work on some of the greatest franchises in gaming history? Certain Affinity, the largest independent video game developer in Austin, is comprised of a tightly knit group of experienced, no-nonsense veterans committed to solid work/life balance. We’re best known for co-developing numerous AAA FPS games, though we are also creating compelling new games of our own.As a Senior Technical Artist at Certain Affinity, you’ll get the chance to see some of the custom 3D tools and pipelines behind the world’s biggest shooters and contribute to our own proprietary technology. This role reports to the Technical Art Director. It requires an energetic individual to take a hands-on approach to our pipeline management and look development for our studio art team.If you’ve done some compelling tools and technical work, are eager to make an impact, able to wear multiple hats, and are open to new challenges, we’d like to hear from you.Responsibilities

Develop custom workflows using scripts and coded tools solutions for the art teamMaintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvementsTroubleshoot key pipeline issues and solve core problems in cooperation with the development teamSupport the technical art needs of our client-facing project requirements and partner expectationsFacilitate technical art communication across disciplines by providing clear and constructive feedback and guidanceCollaborate with a diverse team to promote innovation and refine the visual quality of our gamesRequirements

5+ years game industry experience, 3+ specifically in a technical artist roleExperience developing pipelines, including Substance Designer, Substance Painter, or HoudiniShipped 1+ AAA title as a Technical ArtistTech-fluency in at least one development language, such as Python, MEL, C# or C++Expert-level familiarity with at least one or more industry level DCC applications (Maya, Max, Blender, Modo)Experience working in multiple 3D game enginesExperience working on a wide range of tech art projects, in terms of art tools, graphics engines, and game hardwareExpert-level familiarity with developing tools for environment art creation and workflowAble to present (internally and externally) a clear vision of how work addresses problems and requirementsExcellent communication, documentation and organizational skillsA desire to work in a diverse and inclusive environmentExtra Credit

Broad interest in real-time rendering technologies and art asset creation toolsShipped at least one project as a Senior Technical Artist with Unreal EngineAble to create/own multiple shaders and material pipelines for a AAA projectExperience in managing real-time rendering, run-time analytics, and optimizationAble to advise on, research and explore a variety of graphics systems and middleware packagesAble to envision creative ways to leverage ideas and technologies, and integrate big picture through multiple mediumsBachelor’s degree in computer science, Graphic Arts or related fieldCertain Affinity also offers relocation for this position to assist you in the move to Austin, Texas.

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