Google Inc.
Pixel System Architect Lead, Graphics
Google Inc., San Diego, California, United States, 92189
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X Info Note: By applying to this position you will have an opportunity to share your preferred working location from the following:
Mountain View, CA, USA; San Diego, CA, USA .Minimum Qualifications:
Master’s degree in Electrical Engineering, a related field, or equivalent practical experience.8 years of experience working in a general-purpose compute, graphics, or multimedia pipelines, or 7 years of experience with an advanced degree.7 years of experience with mobile phones or embedded hardware systems.5 years of experience in technical leadership.Preferred Qualifications:
Advanced degree in Electrical Engineering or a related field.Experience working cross-functionally to drive system architecture activities for consumer electronics devices.Experience in one or more areas in Graphics Rendering, GPU IP, graphics software infrastructure, and GPU machine learning compute.Experience working from use cases to drive architecture and component definition.Ability to profile systems, identify performance bottlenecks and drive optimizations of system resources including battery life, thermals and power delivery.About the Job:
Be part of a diverse team that pushes boundaries, developing custom silicon solutions that power the future of Google's direct-to-consumer products. You'll contribute to the innovation behind products loved by millions worldwide. Your expertise will shape the next generation of hardware experiences, delivering unparalleled performance, efficiency, and integration.The Pixel System Architecture team is responsible for defining the next-generation Systems for Pixel devices from concept to volume production to post deployment.As a Pixel System Architect lead for graphics, you will work cross-functionally with Hardware, Software, and Silicon teams to ensure trade-off decisions are made in the interest of the user by taking a system view. You will assume architecture ownership of graphics and gaming use cases. You will establish system-level models and methodologies to help drive projections to make data-driven systems and component decisions. You will work cross-functionally with System-on-a-Chip (SoC), IP, and software engineering teams to drive optimizations, track projections to fix issues, and enable Pixel leadership in this domain.Google's mission is to organize the world's information and make it universally accessible and useful. Our Devices & Services team combines the best of Google AI, Software, and Hardware to create radically helpful experiences for users. We research, design, and develop new technologies and hardware to make our user's interaction with computing faster, seamless, and more powerful.The US base salary range for this full-time position is $214,000-$305,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.Responsibilities:
Manage ownership of Graphics and gaming use cases to optimize user experience and performance while accounting for system constraints such as battery life, thermals, and power delivery.Take a first-principles approach, ensuring rationale for key software decisions and hardware requirements are made in the interest of the user.Establish system-level models and methodologies, driving projections in the Product Development Process, informing software, SoC and IP requirements.Document system architecture specifications that establish flows and how user experiences are delivered by the underlying systems and components.Drive architecture investigations for optimization features across hardware and software. Collaborate with hardware, SoC, IP and software engineering teams to track projections/fix issues and improve modeling methodologies.Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law.Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
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X Info Note: By applying to this position you will have an opportunity to share your preferred working location from the following:
Mountain View, CA, USA; San Diego, CA, USA .Minimum Qualifications:
Master’s degree in Electrical Engineering, a related field, or equivalent practical experience.8 years of experience working in a general-purpose compute, graphics, or multimedia pipelines, or 7 years of experience with an advanced degree.7 years of experience with mobile phones or embedded hardware systems.5 years of experience in technical leadership.Preferred Qualifications:
Advanced degree in Electrical Engineering or a related field.Experience working cross-functionally to drive system architecture activities for consumer electronics devices.Experience in one or more areas in Graphics Rendering, GPU IP, graphics software infrastructure, and GPU machine learning compute.Experience working from use cases to drive architecture and component definition.Ability to profile systems, identify performance bottlenecks and drive optimizations of system resources including battery life, thermals and power delivery.About the Job:
Be part of a diverse team that pushes boundaries, developing custom silicon solutions that power the future of Google's direct-to-consumer products. You'll contribute to the innovation behind products loved by millions worldwide. Your expertise will shape the next generation of hardware experiences, delivering unparalleled performance, efficiency, and integration.The Pixel System Architecture team is responsible for defining the next-generation Systems for Pixel devices from concept to volume production to post deployment.As a Pixel System Architect lead for graphics, you will work cross-functionally with Hardware, Software, and Silicon teams to ensure trade-off decisions are made in the interest of the user by taking a system view. You will assume architecture ownership of graphics and gaming use cases. You will establish system-level models and methodologies to help drive projections to make data-driven systems and component decisions. You will work cross-functionally with System-on-a-Chip (SoC), IP, and software engineering teams to drive optimizations, track projections to fix issues, and enable Pixel leadership in this domain.Google's mission is to organize the world's information and make it universally accessible and useful. Our Devices & Services team combines the best of Google AI, Software, and Hardware to create radically helpful experiences for users. We research, design, and develop new technologies and hardware to make our user's interaction with computing faster, seamless, and more powerful.The US base salary range for this full-time position is $214,000-$305,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about benefits at Google.Responsibilities:
Manage ownership of Graphics and gaming use cases to optimize user experience and performance while accounting for system constraints such as battery life, thermals, and power delivery.Take a first-principles approach, ensuring rationale for key software decisions and hardware requirements are made in the interest of the user.Establish system-level models and methodologies, driving projections in the Product Development Process, informing software, SoC and IP requirements.Document system architecture specifications that establish flows and how user experiences are delivered by the underlying systems and components.Drive architecture investigations for optimization features across hardware and software. Collaborate with hardware, SoC, IP and software engineering teams to track projections/fix issues and improve modeling methodologies.Google is proud to be an equal opportunity and affirmative action employer. We are committed to building a workforce that is representative of the users we serve, creating a culture of belonging, and providing an equal employment opportunity regardless of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), expecting or parents-to-be, criminal histories consistent with legal requirements, or any other basis protected by law.Google is a global company and, in order to facilitate efficient collaboration and communication globally, English proficiency is a requirement for all roles unless stated otherwise in the job posting.To all recruitment agencies: Google does not accept agency resumes. Please do not forward resumes to our jobs alias, Google employees, or any other organization location. Google is not responsible for any fees related to unsolicited resumes.
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