Graphics Software Engineer
Dice - Menlo Park, California, United States, 94029![Dice](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Dice
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Overview
Description:
Title: Software Engineer - AR/VR Graphics
Responsibilities:
Run Quest applications on a local PC, involving no input and only visual output on the PC.Create a fully functioning system where inputs are sent from HMD to PC & visuals are displayed on the HMD.Accept lower performance, latency, and reduced functionality in favor of quickly achieving full functionality.Explore multiple development paths: Link / AirLink, Cloud Link full offload, Rift / Rift S.Measure with detailed breakdown and improve performance, latency, and functionality so most games can be played without discomfort.Identify initial launch target (from a-c above) and develop ship plan.
Skills:
C++, Python, Vulkan, Windows, Direct3D, GLSL
About TEKsystems:
We're partners in transformation. We help clients activate ideas and solutions to take advantage of a new world of opportunity. We are a team of 80,000 strong, working with over 6,000 clients, including 80% of the Fortune 500, across North America, Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real-world application, we work with progressive leaders to drive change. That's the power of true partnership. TEKsystems is an Allegis Group company.
The company is an equal opportunity employer and will consider all applications without regards to race, sex, age, color, religion, national origin, veteran status, disability, sexual orientation, gender identity, genetic information or any characteristic protected by law.
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