Economy Designer
Intrepidstudios - San Diego, California, United States, 92154![Intrepidstudios](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Intrepidstudios
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Overview
Find out more about the daily tasks, overall responsibilities, and required experience for this opportunity by scrolling down now.Intrepid Studios is always in search of talented, team-oriented, self-driven, and passionate individuals. The gaming industry can be a turbulent storm of hiring cycles and layoffs. We’ve set out to do something different, to break this cycle and create an independent studio capable of withstanding the chaos of this industry. Our goal is to build a family that will laugh together, play together, succeed together, and stay together.Our 17,000 square foot studio in San Diego, CA is currently accepting applications for the following roles. All posted positions are on-site, full-time, with generous medical benefits options, paid vacation & sick days, and 401k with match.Intrepid Studios is looking for a passionate and talented Economy Designer, interested in creating brand new worlds with a brand-new IP. Our Economy Designer would take ownership of the game economy for Ashes of Creation, including crafting systems, item drops, quest rewards, and more. They will create, balance, and manage various items and game currencies within a massive player-driven economy. They will work alongside designers in other disciplines to establish reward structures and currency sinks that make various game systems feel rewarding while maintaining a healthy mass economy. A passion for MMORPGs is required!Responsibilities:Design overarching reward structures and currency systems fit for a player-driven economy in an MMORPG.Create economic systems that facilitate fun gameplay loops that enhance gameplay replayability.Maintain overall balance between multiple interacting economic systems to establish a healthy game economy.Develop and maintain documentation and spreadsheet balance of economic systems.Continually iterate, balance, and tune features and gameplay based on feedback from the team, QA, and playtesting.Communicate, coordinate, and participate in a collaborative, interdisciplinary, cross-studio team environment.Be adaptable, detail-oriented, well-organized, and a great communicator.Qualifications:3+ years of game development experience in an economy designer role.Shipped multiplayer titles on the current generation of consoles or PC.Strong proficiency in Excel spreadsheet maintenance and balancing.Passion for games and game development.Excellent written and oral communication skills.Strong ability to deconstruct high-level gameplay systems and creative direction into specific technical details, features, and tasks.Ability to work in a highly collaborative, interdisciplinary, iterative environment, while delivering under deadlines and time constraints.Ability to learn new development tools and technologies.Unreal 4 experience is a major plus.Interview Overview:30 min interview with a member of our Talent Team60 min interview with the Hiring Manager and TeamFinal interview with the Executive TeamReferences calls & a background checkThe Legal Bits:We offer competitive pay based on market standards plus a significant annual bonus structure. The base salary for this role is between $66,000 - $99,000, depending on skills and experience.Job descriptions are not designed to cover or contain a comprehensive listing of activities, duties, or responsibilities that may be required of the employee.We encourage individuals from all backgrounds to apply for positions. We are an equal opportunity employer committed to a fair and consistent interview process.About Us:Founded in 2015, Intrepid Studios is the independent developer and publisher of the upcoming MMORPG, Ashes of Creation. Based in beautiful Southern California, Intrepid has assembled a veteran AAA team of tremendous talent and experience in the MMORPG industry.We're proud to be an Equal Opportunity Employer.
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